Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DaytimeGibbon40
Agni
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,265 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Distinguished4
Ah Muzen Cab
Level 84
God Stats
4W - 1L
1,725 SR
Queue Stats
67W - 76L
1,284 Elo+
Solo
Medusa
Medusa
FeercheG
Medusa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 146L
1,259 Elo+
Party 1
Jormungandr
Jormungandr
Laika1974
Jormungandr
Level 78
God Stats
31W - 20L
1,908 SR
Queue Stats
1,004W - 1,108L
1,289 Elo+
Solo
Team Averages
Level 76
1,627 SR
1,319 Elo+

VS

Team Averages
Level 79
1,483 SR
1,341 Elo+
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Bogda1500
Odin
Level 29
God Stats
0W - 1L
1,538 SR
Queue Stats
1W - 9L
1,083 Elo+
Solo
Achilles
Achilles
dhayo0oy
Achilles
Level 104
God Stats
2W - 4L
1,377 SR
Queue Stats
43W - 44L
1,426 Elo+
Solo
Merlin
Merlin
hitmax478
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,268 Elo+
Solo
Janus
Janus
malcavion
Janus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
15 / 7 / 21
16,084
766
25,445
20,794
11,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 6 / 14
13,382
637
13,243
15,014
7,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Distinguished4
Ah Muzen Cab
20
5 / 3 / 18
13,412
639
18,505
14,577
7,261
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
FeercheG
Medusa
20
15 / 9 / 17
15,699
748
24,264
20,578
10,739
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Laika1974
Jormungandr
20
3 / 1 / 23
13,652
650
11,030
17,457
20,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
1 / 14 / 5
11,604
553
9,430
20,102
10,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
20
13 / 4 / 5
14,129
673
18,598
20,058
20,572
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
dhayo0oy
Achilles
20
5 / 8 / 11
12,525
596
16,437
30,601
46,355
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
hitmax478
Merlin
20
4 / 7 / 8
13,597
647
18,420
14,547
7,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
malcavion
Janus
20
2 / 10 / 4
12,415
591
10,051
21,013
8,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
58
43
Kills
25
26
Deaths
43
93
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
15
7
21
3.64
L
Mercury
 
Mercury
1
14
5
0.25
L
Odin
13
4
5
3.88
W
5
6
14
2
W
Ah Muzen Cab
Distinguished4
Ah Muzen Cab
5
3
18
4.67
W
Medusa
FeercheG
Medusa
15
9
17
2.61
W
Jormungandr
Laika1974
Jormungandr
3
1
23
14.5
L
Achilles
dhayo0oy
Achilles
5
8
11
1.31
L
Merlin
hitmax478
Merlin
4
7
8
1.14
L
Janus
malcavion
Janus
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,487
Damage
72,936
88,420
Taken
106,321
57,669
Mitigated
92,597
31,898
Healing
29,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
25,445
12,151
3,429
4,238
20,794
11,671
1,966
5,836
14,958
0
53,862
L
Mercury
 
Mercury
9,430
5,582
1,091
1,076
20,102
10,448
664
3,232
16,870
0
18,535
L
Odin
18,598
3,063
428
6,711
20,058
20,572
895
4,740
15,318
0
22,133
W
13,243
396
1,270
2,510
15,014
7,100
123
6,110
8,904
29,991
0
W
Ah Muzen Cab
Distinguished4
Ah Muzen Cab
18,505
7,185
3,924
6,618
14,577
7,261
1,448
5,731
8,846
0
47,080
W
Medusa
FeercheG
Medusa
24,264
15,138
3,964
1,910
20,578
10,739
2,078
6,574
14,004
0
37,715
W
Jormungandr
Laika1974
Jormungandr
11,030
1,535
2,297
1,738
17,457
20,898
0
5,725
11,732
31,364
0
L
Achilles
dhayo0oy
Achilles
16,437
2,351
419
10,015
30,601
46,355
0
7,499
23,102
5,475
25,539
L
Merlin
hitmax478
Merlin
18,420
124
1,259
1,592
14,547
7,018
0
2,953
11,594
49,303
0
L
Janus
malcavion
Janus
10,051
1,828
2,479
3,962
21,013
8,204
171
5,849
15,164
37,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,229
Gold Earned
64,270
212
Minions Killed
213
0
Camps Cleared
0
1,807,151
Distance Traveled
1,725,238
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,084
766
61
3
0
343,492
1
L
Mercury
11,604
553
24
1
0
347,691
1
L
Odin
14,129
673
10
0
0
440,605
0
W
Agni
13,382
637
36
2
0
360,387
0
W
Ah Muzen Cab
13,412
639
52
2
0
407,330
0
W
Medusa
15,699
748
32
2
0
343,700
0
W
Jormungandr
13,652
650
31
1
0
352,242
1
L
Achilles
12,525
596
23
1
0
343,717
0
L
Merlin
13,597
647
85
4
0
300,013
0
L
Janus
12,415
591
71
3
0
293,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role