Player Matchup

Fenrir
Fenrir
CountingSoup
Fenrir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,638 Elo+
Party 1
Yemoja
Yemoja
Drxpey
Yemoja
Level 86
God Stats
2W - 4L
1,442 SR
Queue Stats
5W - 10L
1,498 Elo+
Party 1
Sol
Sol
RYBO997
Sol
Level 94
God Stats
2W - 0L
1,706 SR
Queue Stats
11W - 12L
1,638 Elo+
Party 1
Vamana
Vamana
ilovepeni
Vamana
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
speare10
Heimdallr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,528 Elo+
Party 1
Team Averages
Level 83
1,529 SR
1,559 Elo+

VS

Team Averages
Level 107
1,521 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BiliveInMe
Izanami
Level 97
God Stats
13W - 11L
1,607 SR
Queue Stats
455W - 468L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 0 / 1
4,088
818
362
2,452
648
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Yemoja
Drxpey
Yemoja
6
1 / 0 / 0
3,538
708
1,961
3,697
1,111
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sol
6
1 / 0 / 0
3,989
798
1,317
1,841
446
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
ilovepeni
Vamana
6
0 / 0 / 0
3,444
689
471
1,855
1,109
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
speare10
Heimdallr
5
0 / 1 / 1
3,210
642
1,620
2,743
604
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 0 / 0
3,839
768
1,258
1,853
405
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
 
Merlin
7
0 / 1 / 0
3,748
750
782
2,099
561
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
 
Jormungandr
5
1 / 0 / 0
3,393
679
2,038
2,949
1,292
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
 
Thanatos
1
0 / 0 / 0
2,544
509
0
0
0
Izanami
BiliveInMe
Izanami
5
0 / 1 / 1
3,345
669
1,632
2,678
606
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Merlin
 
Merlin
0
1
0
0
L
Jormungandr
 
Jormungandr
1
0
0
1
L
Thanatos
 
Thanatos
0
0
0
0
L
Izanami
BiliveInMe
Izanami
0
1
1
0.5
W
Fenrir
0
0
1
0.5
W
Yemoja
Drxpey
Yemoja
1
0
0
1
W
Sol
1
0
0
1
W
Vamana
ilovepeni
Vamana
0
0
0
0
W
Heimdallr
speare10
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,731
Damage
5,710
12,588
Taken
9,579
3,918
Mitigated
2,864
5,659
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
1,258
674
0
1,382
1,853
405
0
0
1,853
0
19,121
L
Merlin
 
Merlin
782
144
0
250
2,099
561
0
1,317
782
17,545
0
L
Jormungandr
 
Jormungandr
2,038
798
0
500
2,949
1,292
0
696
2,253
8,415
0
L
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
BiliveInMe
Izanami
1,632
1,237
0
840
2,678
606
0
1,265
1,413
0
16,599
W
Fenrir
362
108
0
1,821
2,452
648
0
0
2,452
0
16,844
W
Yemoja
Drxpey
Yemoja
1,961
841
153
1,500
3,697
1,111
0
1,174
2,523
10,763
0
W
Sol
1,317
777
0
913
1,841
446
819
782
1,059
15,548
0
W
Vamana
ilovepeni
Vamana
471
160
21
743
1,855
1,109
0
0
1,855
0
11,445
W
Heimdallr
speare10
Heimdallr
1,620
936
0
508
2,743
604
0
864
1,879
0
11,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,269
Gold Earned
16,869
137
Minions Killed
122
0
Camps Cleared
0
505,901
Distance Traveled
394,680
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
3,839
768
40
8
0
95,015
2
L
Merlin
3,748
750
32
6
0
94,865
1
L
Jormungandr
3,393
679
8
2
0
98,460
0
L
Thanatos
2,544
509
0
0
0
0
0
L
Izanami
3,345
669
42
8
0
106,340
0
W
Fenrir
4,088
818
45
9
0
95,140
1
W
Yemoja
3,538
708
15
3
0
106,597
0
W
Sol
3,989
798
30
6
0
97,964
0
W
Vamana
3,444
689
23
5
0
117,497
0
W
Heimdallr
3,210
642
24
5
0
88,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role