Player Matchup

Vamana
Vamana
Silver II
JoJo2twotime
Vamana
Silver II
Level 112
God Stats
13W - 12L
1,607 SR
Queue Stats
408W - 447L
1,214 MMR
Party 1
Chiron
Chiron
Silver IV
LaSO63119
Chiron
Silver IV
Level 138
God Stats
65W - 61L
1,525 SR
Queue Stats
708W - 747L
957 MMR
Party 1
Thoth
Thoth
Silver V
MinecraftGod27
Thoth
Silver V
Level 64
God Stats
7W - 9L
1,413 SR
Queue Stats
222W - 229L
908 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,515 SR
1,026 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,470 SR
892 MMR
Bacchus
Bacchus
Bronze II
PalmTreees3
Bacchus
Bronze II
Level 82
God Stats
17W - 7L
1,413 SR
Queue Stats
32W - 18L
1,006 MMR
Solo
Medusa
Medusa
Bronze III
Teek1600OG
Medusa
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
809 MMR
Solo
Chang'e
Chang'e
Bronze III
tscplay
Chang'e
Bronze III
Level 87
God Stats
2W - 5L
1,497 SR
Queue Stats
5W - 15L
862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
3 / 7 / 8
15,845
587
30,640
37,052
41,434
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
LaSO63119
Chiron
16
6 / 6 / 7
16,813
623
25,380
25,020
8,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
7 / 4 / 2
16,596
615
13,661
14,805
4,523
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ZeusAnubisSkadiChaacKumbhakarna

VS

Bans
AresKukulkanGaneshaMerlinArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PalmTreees3
Bacchus
17
9 / 1 / 7
17,732
657
20,522
31,210
50,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Teek1600OG
Medusa
15
2 / 11 / 3
15,243
565
15,421
28,015
11,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
tscplay
Chang'e
17
6 / 4 / 8
16,843
624
19,186
29,424
18,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
16
Kills
17
17
Deaths
16
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
7
8
1
W
Chiron
LaSO63119
Chiron
6
6
7
1.58
W
7
4
2
2
L
Bacchus
PalmTreees3
Bacchus
9
1
7
12.5
L
Medusa
Teek1600OG
Medusa
2
11
3
0.32
L
Chang'e
tscplay
Chang'e
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,681
Damage
55,129
76,877
Taken
88,649
54,386
Mitigated
80,918
33,092
Healing
42,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
30,640
18,378
916
13,506
37,052
41,434
864
18,718
17,956
643
80,734
W
Chiron
LaSO63119
Chiron
25,380
6,363
2,258
12,842
25,020
8,429
1,924
11,828
13,192
0
104,409
W
13,661
1,193
0
3,570
14,805
4,523
541
9,173
5,632
68,289
0
L
Bacchus
PalmTreees3
Bacchus
20,522
2,450
0
2,910
31,210
50,590
148
5,817
25,393
44,804
0
L
Medusa
Teek1600OG
Medusa
15,421
6,970
1,080
3,759
28,015
11,534
1,135
5,062
22,953
0
88,095
L
Chang'e
tscplay
Chang'e
19,186
208
15,747
19,112
29,424
18,794
423
3,175
26,249
95,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,254
Gold Earned
49,818
294
Minions Killed
258
0
Camps Cleared
0
1,471,257
Distance Traveled
1,365,839
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,845
587
78
3
0
539,847
2
W
Chiron
16,813
623
103
4
0
469,323
0
W
Thoth
16,596
615
113
4
0
462,087
1
L
Bacchus
17,732
657
26
1
0
486,340
0
L
Medusa
15,243
565
114
4
0
424,192
1
L
Chang'e
16,843
624
118
4
0
455,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role