Player Matchup

Athena
Athena
HaTaTa_Ahomty
Athena
Level 139
God Stats
5W - 1L
1,365 SR
Queue Stats
215W - 114L
1,580 Elo+
Party 1
Hun Batz
Hun Batz
Into__the__Light
Hun Batz
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 56L
1,621 Elo+
Party 1
Neith
Neith
nanachitan
Neith
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 2L
1,763 Elo+
Party 1
Team Averages
Level 85
1,455 SR
1,655 Elo+

VS

Team Averages
Level 21
1,447 SR
1,578 Elo+
Chaac
Chaac
BenOwner21
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 43L
1,556 Elo+
Solo
Scylla
Scylla
Choc0__0milk
Scylla
Level 17
God Stats
1W - 2L
1,683 SR
Queue Stats
62W - 48L
1,677 Elo+
Solo
Loki
Loki
xFreshBeast03
Loki
Level 17
God Stats
0W - 2L
1,158 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 13
9,229
839
8,461
7,990
5,461
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
8 / 0 / 10
8,719
793
5,421
8,278
7,674
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
12
8 / 0 / 12
9,025
820
10,038
8,429
3,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 5 / 0
6,297
572
7,297
12,425
11,455
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
8
0 / 7 / 0
6,175
561
5,021
8,133
2,078
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 9 / 0
6,180
562
2,718
8,256
2,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
21
Kills
0
0
Deaths
21
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
0
0
L
Scylla
0
7
0
0
W
5
0
13
11.5
W
8
0
10
13
W
Neith
8
0
12
14
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,920
Damage
15,036
24,697
Taken
28,814
16,158
Mitigated
15,796
8,746
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,297
1,266
0
3,341
12,425
11,455
0
4,296
8,129
0
19,186
L
Scylla
5,021
822
0
1,269
8,133
2,078
0
1,958
6,175
20,070
0
W
8,461
2,228
0
1,250
7,990
5,461
140
1,711
6,279
28,247
0
W
5,421
1,448
0
2,476
8,278
7,674
590
2,251
6,027
0
21,197
W
Neith
10,038
4,150
0
5,020
8,429
3,023
558
1,121
7,308
0
30,449
L
2,718
1,468
0
0
8,256
2,263
0
2,263
5,993
0
11,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,973
Gold Earned
18,652
127
Minions Killed
69
0
Camps Cleared
0
655,359
Distance Traveled
509,686
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,297
572
19
2
0
170,591
1
L
Scylla
6,175
561
25
2
0
151,357
2
W
Athena
9,229
839
45
4
0
224,756
1
W
Hun Batz
8,719
793
34
3
0
228,621
1
W
Neith
9,025
820
48
4
0
201,982
0
L
Loki
6,180
562
25
2
0
187,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role