Player Matchup

Arachne
Arachne
 
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
EragonAXEL
Set
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 156L
1,636 Elo+
Party 1
Ullr
Ullr
ItsJinxxy
Ullr
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
39W - 40L
1,569 Elo+
Solo
Agni
Agni
MagicAddict
Agni
Level 124
God Stats
13W - 14L
1,617 SR
Queue Stats
683W - 699L
1,583 Elo+
Solo
Yemoja
Yemoja
Rorklis
Yemoja
Level 153
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 15L
1,775 Elo+
Solo
Team Averages
Level 124
1,523 SR
1,613 Elo+

VS

Team Averages
Level 136
1,508 SR
1,521 Elo+
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CousinEddy4
Cernunnos
Level 78
God Stats
15W - 7L
1,716 SR
Queue Stats
761W - 717L
1,542 Elo+
Solo
Nox
Nox
HighlySuspect
Nox
Level 158
God Stats
1W - 0L
1,189 SR
Queue Stats
12W - 7L
1,571 Elo+
Solo
King Arthur
King Arthur
MAPHORlSA
King Arthur
Level 153
God Stats
2W - 4L
1,500 SR
Queue Stats
298W - 316L
1,537 Elo+
Solo
Thor
Thor
TROOBOLS
Thor
Level 137
God Stats
8W - 5L
1,635 SR
Queue Stats
49W - 39L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
1 / 1 / 0
3,705
741
629
2,871
651
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
1 / 0 / 0
3,454
691
1,278
3,373
2,370
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ullr
3
0 / 2 / 0
2,722
544
506
1,914
277
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 1
3,612
722
2,063
3,153
805
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Rorklis
Yemoja
4
0 / 2 / 0
3,013
603
687
2,813
847
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
5
1 / 2 / 0
3,538
708
1,670
1,965
593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
CousinEddy4
Cernunnos
6
3 / 0 / 2
3,976
795
2,281
1,964
480
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
2 / 0 / 3
3,787
757
2,557
1,722
564
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
MAPHORlSA
King Arthur
6
0 / 1 / 0
3,668
734
2,156
2,434
1,998
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Thor
5
0 / 0 / 1
3,564
713
1,022
2,915
711
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
6
6
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
W
Hera
 
Hera
1
2
0
0.5
W
Cernunnos
CousinEddy4
Cernunnos
3
0
2
4
L
1
0
0
1
W
2
0
3
3.5
L
Ullr
0
2
0
0
W
King Arthur
MAPHORlSA
King Arthur
0
1
0
0
L
1
1
1
1.5
L
Yemoja
Rorklis
Yemoja
0
2
0
0
W
Thor
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,163
Damage
9,686
14,124
Taken
11,000
4,950
Mitigated
4,346
5,123
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
629
386
0
1,537
2,871
651
0
467
2,404
0
11,924
W
Hera
 
Hera
1,670
621
0
392
1,965
593
546
1,022
943
11,977
0
W
Cernunnos
CousinEddy4
Cernunnos
2,281
1,308
0
1,121
1,964
480
0
520
1,444
0
14,443
L
1,278
383
0
1,470
3,373
2,370
0
0
3,373
0
13,185
W
2,557
565
0
676
1,722
564
0
443
1,279
9,047
0
L
Ullr
506
173
0
431
1,914
277
0
696
1,218
0
3,314
W
King Arthur
MAPHORlSA
King Arthur
2,156
377
0
1,079
2,434
1,998
0
0
2,434
0
16,166
L
2,063
317
0
990
3,153
805
0
1,585
1,568
14,129
0
L
Yemoja
Rorklis
Yemoja
687
334
278
417
2,813
847
0
1,479
1,334
4,405
0
W
Thor
1,022
287
0
1,401
2,915
711
0
765
2,150
0
14,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,506
Gold Earned
18,533
81
Minions Killed
113
0
Camps Cleared
0
482,897
Distance Traveled
517,447
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,705
741
27
5
0
130,213
1
W
Hera
3,538
708
15
3
0
102,691
2
W
Cernunnos
3,976
795
25
5
0
105,936
1
L
Set
3,454
691
16
3
0
106,618
2
W
Nox
3,787
757
16
3
0
108,289
0
L
Ullr
2,722
544
6
1
0
53,447
0
W
King Arthur
3,668
734
25
5
0
99,324
1
L
Agni
3,612
722
26
5
0
112,501
0
L
Yemoja
3,013
603
6
1
0
80,118
1
W
Thor
3,564
713
32
6
0
101,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role