Player Matchup

Chaac
Chaac
SelamaAshalanore
Chaac
Level 28
God Stats
57W - 12L
2,000 SR
Queue Stats
134W - 56L
1,818 Elo+
Party 1
Thor
Thor
SmellyPellie
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 39L
1,818 Elo+
Solo
Yemoja
Yemoja
jeremiecot
Yemoja
Level 117
God Stats
71W - 19L
1,906 SR
Queue Stats
204W - 109L
1,807 Elo+
Party 1
Team Averages
Level 53
1,802 SR
1,814 Elo+

VS

Team Averages
Level 36
1,443 SR
1,438 Elo+
Thor
Thor
Angellxc
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,537 Elo+
Solo
Agni
Agni
DrunkinWarriorX
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,248 Elo+
Solo
Anhur
Anhur
dannyb4333333
Anhur
Level 87
God Stats
3W - 2L
1,330 SR
Queue Stats
170W - 121L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
12,237
644
11,056
21,914
23,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

3
0 / 0 / 0
8,580
452
0
0
0
Yemoja
jeremiecot
Yemoja
16
9 / 3 / 2
13,385
704
18,779
19,404
8,172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 5 / 4
12,470
656
12,995
14,030
9,986
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 5
12,575
662
14,758
9,370
3,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
3 / 2 / 5
12,732
670
7,298
13,362
4,999
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
12
Kills
8
8
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
3
5
4
1
W
2
5
5
0.9
L
3
5
6
1.2
L
0
0
0
0
W
3
2
5
2.75
L
Yemoja
jeremiecot
Yemoja
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,835
Damage
35,051
41,318
Taken
36,762
31,357
Mitigated
18,286
10,400
Healing
1,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
12,995
3,225
0
250
14,030
9,986
471
8,219
5,811
0
53,522
W
14,758
603
0
0
9,370
3,301
132
3,759
5,611
46,484
0
L
11,056
1,673
628
6,115
21,914
23,185
0
7,247
14,667
0
57,825
L
0
0
0
0
0
0
0
0
0
0
0
W
7,298
2,464
0
750
13,362
4,999
870
6,877
6,485
0
56,275
L
Yemoja
jeremiecot
Yemoja
18,779
1,733
1,607
2,050
19,404
8,172
726
7,527
11,877
67,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,202
Gold Earned
37,777
212
Minions Killed
252
0
Camps Cleared
0
706,885
Distance Traveled
1,021,497
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,470
656
82
4
0
326,077
0
W
Agni
12,575
662
65
3
0
357,452
0
L
Chaac
12,237
644
96
5
0
353,575
3
L
Thor
8,580
452
0
0
0
0
0
W
Anhur
12,732
670
105
6
0
337,968
2
L
Yemoja
13,385
704
116
6
0
353,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role