Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
212W - 207L
1,398 Elo+
Party 1
Artio
Artio
DRAKO_123456789
Artio
Level 18
God Stats
1W - 0L
1,330 SR
Queue Stats
13W - 15L
1,363 Elo+
Solo
Ra
Ra
Lude_n-67
Ra
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 184L
1,376 Elo+
Party 1
Loki
Loki
PrimezFaKiiU
Loki
Level 22
God Stats
15W - 14L
1,571 SR
Queue Stats
19W - 19L
1,465 Elo+
Solo
Cernunnos
Cernunnos
Sjae0401
Cernunnos
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
45W - 35L
1,348 Elo+
Solo
Team Averages
Level 23
1,480 SR
1,390 Elo+

VS

Team Averages
Level 19
1,410 SR
1,427 Elo+
Neith
Neith
GeoXr
Neith
Level 25
God Stats
2W - 7L
1,329 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Arachne
Arachne
Santana_er
Arachne
Level 22
God Stats
18W - 24L
1,392 SR
Queue Stats
60W - 80L
1,262 Elo+
Solo
Heimdallr
Heimdallr
ShadeVeX2
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Zehugidor13
Fenrir
Level 14
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 5L
1,299 Elo+
Solo
Chang'e
Chang'e
gabi_077_
Chang'e
Level 28
God Stats
4W - 2L
1,546 SR
Queue Stats
242W - 193L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
2 / 6 / 5
12,766
532
4,247
17,130
6,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 7 / 12
11,648
485
7,494
22,041
19,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 3 / 11
14,860
619
17,928
19,404
8,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 2 / 1
14,531
605
6,976
12,430
5,544
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
Sjae0401
Cernunnos
20
12 / 2 / 3
14,329
597
15,636
14,465
6,339
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GeoXr
Neith
16
2 / 5 / 2
10,439
435
11,908
14,192
5,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Santana_er
Arachne
16
4 / 1 / 3
10,474
436
8,413
11,287
4,531
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
ShadeVeX2
Heimdallr
7
2 / 7 / 0
7,473
311
3,432
8,189
2,675
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fenrir
14
2 / 11 / 4
9,872
411
9,059
18,924
7,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
gabi_077_
Chang'e
20
10 / 5 / 2
13,116
547
22,860
16,368
12,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
29
Kills
20
20
Deaths
29
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
6
5
0.75
W
3
7
12
1.29
L
Neith
GeoXr
Neith
2
5
2
0.6
W
4
3
11
3.17
W
8
2
1
4.25
L
Arachne
Santana_er
Arachne
4
1
3
5.5
L
Heimdallr
ShadeVeX2
Heimdallr
2
7
0
0.29
W
Cernunnos
Sjae0401
Cernunnos
12
2
3
6.75
L
Fenrir
2
11
4
0.36
L
Chang'e
gabi_077_
Chang'e
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,281
Damage
55,672
85,470
Taken
68,960
47,211
Mitigated
32,745
33,789
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,247
2,805
282
4,943
17,130
6,358
3,268
6,066
11,064
0
71,541
W
7,494
1,612
1,894
3,659
22,041
19,995
1,300
5,082
16,959
30,350
0
L
Neith
GeoXr
Neith
11,908
8,216
0
3,586
14,192
5,367
1,777
6,842
7,350
0
64,357
W
17,928
2,646
715
11,085
19,404
8,975
4,665
4,706
14,696
106,840
0
W
6,976
2,901
0
5,270
12,430
5,544
1,308
4,143
8,287
0
98,815
L
Arachne
Santana_er
Arachne
8,413
6,509
0
1,740
11,287
4,531
75
4,996
6,291
0
51,698
L
Heimdallr
ShadeVeX2
Heimdallr
3,432
1,065
0
0
8,189
2,675
224
2,349
5,840
0
13,203
W
Cernunnos
Sjae0401
Cernunnos
15,636
11,166
0
5,941
14,465
6,339
7,176
2,863
11,602
0
94,902
L
Fenrir
9,059
1,271
0
2,678
18,924
7,367
0
7,792
11,132
0
34,304
L
Chang'e
gabi_077_
Chang'e
22,860
2,290
494
8,230
16,368
12,805
1,862
3,443
12,925
100,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,134
Gold Earned
51,374
650
Minions Killed
418
0
Camps Cleared
0
2,332,821
Distance Traveled
1,760,259
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,766
532
122
5
0
511,737
0
W
Artio
11,648
485
47
2
0
513,312
0
L
Neith
10,439
435
112
5
0
360,439
0
W
Ra
14,860
619
201
8
0
466,056
0
W
Loki
14,531
605
142
6
0
507,965
1
L
Arachne
10,474
436
83
3
0
557,823
0
L
Heimdallr
7,473
311
18
1
0
123,199
0
W
Cernunnos
14,329
597
138
6
0
333,751
3
L
Fenrir
9,872
411
55
2
0
339,132
0
L
Chang'e
13,116
547
150
6
0
379,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role