Player Matchup

Thoth
Thoth
Il-Elias-lI
Thoth
Level 129
God Stats
9W - 7L
1,548 SR
Queue Stats
527W - 578L
1,502 Elo+
Solo
Merlin
Merlin
Lethalz_Au
Merlin
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 32L
1,185 Elo+
Solo
Kali
Kali
TehSwagLord
Kali
Level 122
God Stats
9W - 4L
1,841 SR
Queue Stats
105W - 77L
1,567 Elo+
Solo
Terra
Terra
iDetoxiify Vii
Terra
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 165L
1,466 Elo+
Party 3
Izanami
Izanami
iProdiigy Vii
Izanami
Level 127
God Stats
3W - 7L
1,488 SR
Queue Stats
30W - 68L
1,412 Elo+
Party 3
Team Averages
Level 101
1,576 SR
1,426 Elo+

VS

Team Averages
Level 62
1,475 SR
1,684 Elo+
Scylla
Scylla
Finnicks
Scylla
Level 139
God Stats
42W - 29L
1,583 SR
Queue Stats
481W - 322L
1,575 Elo+
Party 2
Da Ji
Da Ji
Struks
Da Ji
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,837 Elo+
Party 2
Jormungandr
Jormungandr
Tech Senpai8448
Jormungandr
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,669 Elo+
Party 1
Bellona
Bellona
TurkeyyAbuser
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,669 Elo+
Party 1
Kukulkan
Kukulkan
Z0M8I3AP0C4LYP5
Kukulkan
Level 17
God Stats
1W - 1L
1,293 SR
Queue Stats
5W - 23L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,704
541
196
574
166
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Lethalz_Au
Merlin
4
1 / 2 / 0
3,207
641
1,335
2,463
809
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 0 / 1
4,053
811
430
3,133
936
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 1
3,207
641
666
2,805
1,090
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
7
3 / 0 / 0
4,213
843
1,662
2,060
501
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Finnicks
Scylla
7
4 / 0 / 0
4,442
888
1,985
1,069
234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
Struks
Da Ji
5
0 / 1 / 0
3,501
700
692
2,749
658
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Tech Senpai8448
Jormungandr
4
0 / 1 / 0
2,876
575
508
2,191
1,187
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
4
0 / 2 / 0
2,882
576
754
3,217
1,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
5
0 / 1 / 0
3,260
652
1,685
1,275
310
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
4
4
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
Finnicks
Scylla
4
0
0
4
L
0
1
0
0
L
Merlin
Lethalz_Au
Merlin
1
2
0
0.5
W
Da Ji
Struks
Da Ji
0
1
0
0
W
Jormungandr
Tech Senpai8448
Jormungandr
0
1
0
0
L
0
0
1
0.5
W
Bellona
0
2
0
0
W
Kukulkan
0
1
0
0
L
0
1
1
0.5
L
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,289
Damage
5,624
11,035
Taken
10,501
3,502
Mitigated
3,580
4,319
Healing
2,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Finnicks
Scylla
1,985
313
0
247
1,069
234
0
196
873
18,149
0
L
196
66
0
90
574
166
0
447
127
1,632
0
L
Merlin
Lethalz_Au
Merlin
1,335
448
0
940
2,463
809
108
1,474
989
7,479
0
W
Da Ji
Struks
Da Ji
692
51
0
1,340
2,749
658
0
103
2,646
0
13,733
W
Jormungandr
Tech Senpai8448
Jormungandr
508
255
0
0
2,191
1,187
0
926
1,265
5,701
0
L
430
354
0
1,719
3,133
936
0
295
2,838
0
17,549
W
Bellona
754
213
0
501
3,217
1,191
0
0
3,217
0
6,599
W
Kukulkan
1,685
149
0
156
1,275
310
112
972
303
10,986
0
L
666
163
0
820
2,805
1,090
104
1,833
972
6,134
0
L
Izanami
1,662
1,322
0
750
2,060
501
607
129
1,931
0
19,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,384
Gold Earned
16,961
109
Minions Killed
118
0
Camps Cleared
0
371,842
Distance Traveled
488,679
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,442
888
40
8
0
103,614
0
L
Thoth
2,704
541
3
1
0
27,249
0
L
Merlin
3,207
641
14
3
0
82,690
2
W
Da Ji
3,501
700
37
7
0
86,790
0
W
Jormungandr
2,876
575
8
2
0
86,955
0
L
Kali
4,053
811
42
8
0
96,601
1
W
Bellona
2,882
576
9
2
0
108,735
1
W
Kukulkan
3,260
652
24
5
0
102,585
0
L
Terra
3,207
641
9
2
0
94,259
2
L
Izanami
4,213
843
41
8
0
71,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role