Player Matchup

Fenrir
Fenrir
Boldemort473
Fenrir
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
395W - 409L
1,393 Elo+
Party 1
Medusa
Medusa
PerfectBlueCell
Medusa
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
289W - 295L
1,250 Elo+
Party 1
Scylla
Scylla
the wereWOLF83
Scylla
Level 25
God Stats
52W - 57L
1,327 SR
Queue Stats
257W - 254L
1,290 Elo+
Party 1
Team Averages
Level 26
1,442 SR
1,311 Elo+

VS

Team Averages
Level 66
1,500 SR
1,358 Elo+
The Morrigan
The Morrigan
PRETHANOS
The Morrigan
Level 77
God Stats
3W - 5L
1,500 SR
Queue Stats
108W - 133L
1,373 Elo+
Solo
Mercury
Mercury
SptJourno
Mercury
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Mulan
Mulan
ale3only
Mulan
Level 85
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 18L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 6 / 10
18,927
676
18,314
32,874
26,857
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
5 / 10 / 7
16,886
603
20,651
22,304
9,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 10 / 7
17,002
607
12,225
20,969
8,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
PRETHANOS
The Morrigan
19
11 / 5 / 6
19,778
706
23,139
16,356
7,648
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
SptJourno
Mercury
18
10 / 12 / 9
18,547
662
22,705
24,414
9,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
ale3only
Mulan
18
5 / 5 / 13
18,180
649
17,923
26,792
30,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
54
22
Kills
26
26
Deaths
22
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
6
10
2.5
W
The Morrigan
PRETHANOS
The Morrigan
11
5
6
2.8
L
5
10
7
0.85
W
Mercury
SptJourno
Mercury
10
12
9
1.21
W
Mulan
ale3only
Mulan
5
5
13
2.3
L
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,190
Damage
63,767
76,147
Taken
67,562
44,482
Mitigated
47,239
13,681
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,314
7,721
0
11,830
32,874
26,857
2,311
6,223
26,651
0
85,830
W
The Morrigan
PRETHANOS
The Morrigan
23,139
5,647
411
5,758
16,356
7,648
1,339
2,205
13,932
84,874
13,062
L
20,651
11,794
0
668
22,304
9,215
471
4,859
17,445
0
75,128
W
Mercury
SptJourno
Mercury
22,705
12,533
1,194
2,244
24,414
9,410
462
5,753
18,661
0
75,264
W
Mulan
ale3only
Mulan
17,923
2,974
0
6,318
26,792
30,181
1,022
4,186
22,606
0
54,705
L
12,225
1,651
0
1,183
20,969
8,410
191
3,181
17,788
67,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,815
Gold Earned
56,505
307
Minions Killed
256
0
Camps Cleared
0
1,303,278
Distance Traveled
1,386,224
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
18,927
676
110
4
0
474,689
1
W
The Morrigan
19,778
706
123
4
0
390,164
8
L
Medusa
16,886
603
97
3
0
442,557
8
W
Mercury
18,547
662
61
2
0
473,335
1
W
Mulan
18,180
649
72
3
0
522,725
3
L
Scylla
17,002
607
100
4
0
386,032
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role