Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 13
God Stats
2W - 5L
1,250 SR
Queue Stats
5W - 15L
1,158 Elo+
Party 2
Pele
Pele
MouzoLucas5014
Pele
Level 14
God Stats
17W - 27L
1,532 SR
Queue Stats
345W - 373L
1,178 Elo+
Solo
Ratatoskr
Ratatoskr
Reespookiller439
Ratatoskr
Level 15
God Stats
5W - 10L
1,044 SR
Queue Stats
9W - 19L
1,158 Elo+
Party 2
Hou Yi
Hou Yi
Turbo_MG5
Hou Yi
Level 39
God Stats
2W - 2L
1,382 SR
Queue Stats
3W - 4L
1,187 Elo+
Party 1
Team Averages
Level 20
1,342 SR
1,236 Elo+

VS

Team Averages
Level 16
1,538 SR
1,364 Elo+
Bellona
Bellona
DarkMywk
Bellona
Level 28
God Stats
14W - 12L
1,366 SR
Queue Stats
17W - 22L
1,139 Elo+
Solo
Artemis
Artemis
Raidertime1403
Artemis
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Thor
Thor
THATSTOTA1BS
Thor
Level 14
God Stats
1W - 0L
1,823 SR
Queue Stats
24W - 32L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Tinyrampage6356
Ne Zha
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 80L
1,181 Elo+
Solo
Ymir
Ymir
tac0sSs029
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 7 / 5
10,023
436
8,380
14,937
5,386
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
14
5 / 6 / 11
9,621
418
9,142
15,043
7,834
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

16
8 / 2 / 8
10,502
457
13,615
18,703
6,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
16
5 / 3 / 4
10,339
450
7,033
17,725
6,965
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hou Yi
Turbo_MG5
Hou Yi
15
5 / 6 / 4
9,800
426
6,263
13,022
4,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkMywk
Bellona
18
12 / 2 / 2
13,286
578
14,713
14,914
10,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 11 / 2
10,841
471
12,345
16,865
8,311
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 7
10,885
473
6,568
11,719
5,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
2 / 6 / 2
11,450
498
8,355
15,392
4,811
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 2
11,517
501
14,783
14,177
12,651
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
27
Kills
24
24
Deaths
27
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
7
5
0.93
L
Fenrir
 
Fenrir
5
6
11
1.75
W
Bellona
DarkMywk
Bellona
12
2
2
6.5
L
8
2
8
6
W
4
11
2
0.45
L
Ratatoskr
5
3
4
2.33
W
3
6
7
1.08
W
2
6
2
0.5
L
Hou Yi
Turbo_MG5
Hou Yi
5
6
4
1.17
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,433
Damage
56,764
79,430
Taken
73,067
30,781
Mitigated
41,811
7,680
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,380
1,536
0
1,731
14,937
5,386
52
1,135
13,802
36,442
0
L
Fenrir
 
Fenrir
9,142
3,722
0
1,232
15,043
7,834
0
2,311
12,732
0
24,194
W
Bellona
DarkMywk
Bellona
14,713
7,115
0
6,154
14,914
10,910
6,346
3,042
11,872
0
61,039
L
13,615
5,267
0
3,005
18,703
6,172
0
4,508
14,195
0
52,228
W
12,345
8,202
0
2,223
16,865
8,311
1,624
1,781
15,084
0
38,657
L
Ratatoskr
7,033
2,957
0
1,712
17,725
6,965
1,925
5,233
12,492
0
53,430
W
6,568
2,399
263
562
11,719
5,128
3,324
1,065
10,654
0
23,986
W
8,355
4,781
0
4,682
15,392
4,811
1,648
690
14,702
0
82,784
L
Hou Yi
Turbo_MG5
Hou Yi
6,263
3,532
0
0
13,022
4,424
0
1,596
11,426
0
55,480
W
14,783
3,261
0
2,009
14,177
12,651
1,075
1,802
12,375
58,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,285
Gold Earned
57,979
314
Minions Killed
382
0
Camps Cleared
0
1,991,760
Distance Traveled
1,870,345
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,023
436
43
2
0
327,912
0
L
Fenrir
9,621
418
33
1
0
446,479
0
W
Bellona
13,286
578
117
5
0
408,602
1
L
Pele
10,502
457
71
3
0
445,899
3
W
Artemis
10,841
471
43
2
0
320,166
1
L
Ratatoskr
10,339
450
86
4
0
407,393
1
W
Thor
10,885
473
31
1
0
358,777
0
W
Ne Zha
11,450
498
102
4
0
399,289
0
L
Hou Yi
9,800
426
81
4
0
364,077
0
W
Ymir
11,517
501
89
4
0
383,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role