Player Matchup

Izanami
Izanami
Aboody-2442
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,406 Elo+
Solo
Loki
Loki
Amin_diOne
Loki
Level 25
God Stats
4W - 4L
1,591 SR
Queue Stats
109W - 112L
1,541 Elo+
Solo
Bellona
Bellona
FaIIen Divine
Bellona
Level 25
God Stats
76W - 67L
1,598 SR
Queue Stats
422W - 451L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
Magistra_Xilok44
Erlang Shen
Level 15
God Stats
1W - 3L
1,258 SR
Queue Stats
25W - 20L
1,610 Elo+
Party 2
Neith
Neith
clem5933
Neith
Level 18
God Stats
12W - 9L
1,461 SR
Queue Stats
22W - 17L
1,494 Elo+
Party 2
Team Averages
Level 18
1,482 SR
1,509 Elo+

VS

Team Averages
Level 20
1,527 SR
1,485 Elo+
Jormungandr
Jormungandr
AndreP49
Jormungandr
Level 20
God Stats
26W - 26L
1,271 SR
Queue Stats
118W - 114L
1,474 Elo+
Solo
Nemesis
Nemesis
Faya lhl
Nemesis
Level 18
God Stats
12W - 12L
1,502 SR
Queue Stats
52W - 53L
1,348 Elo+
Solo
Bastet
Bastet
Sigma_CWL
Bastet
Level 29
God Stats
57W - 45L
1,543 SR
Queue Stats
243W - 257L
1,476 Elo+
Solo
Kukulkan
Kukulkan
Tgkwstonthanato
Kukulkan
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
342W - 361L
1,668 Elo+
Party 1
Neith
Neith
V1k1nG92
Neith
Level 25
God Stats
62W - 51L
1,820 SR
Queue Stats
1,078W - 1,104L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aboody-2442
Izanami
5
0 / 0 / 0
9,866
224
0
0
0
20
12 / 3 / 3
22,351
508
19,120
33,416
14,701
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
20
8 / 5 / 5
22,195
504
27,369
46,933
55,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Magistra_Xilok44
Erlang Shen
20
5 / 9 / 3
19,348
440
25,217
41,669
30,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
clem5933
Neith
20
5 / 10 / 8
22,250
506
28,943
33,840
18,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AndreP49
Jormungandr
20
3 / 5 / 7
19,987
454
24,900
31,470
62,780
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Faya lhl
Nemesis
20
8 / 11 / 0
21,579
490
27,865
38,230
17,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Sigma_CWL
Bastet
3
0 / 0 / 0
11,492
261
0
183
32
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
20
9 / 7 / 5
23,072
524
32,340
23,986
11,866
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Neith
V1k1nG92
Neith
20
7 / 7 / 9
24,844
565
31,938
29,640
13,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
48
30
Kills
27
27
Deaths
30
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aboody-2442
Izanami
0
0
0
0
L
12
3
3
4.5
W
Jormungandr
AndreP49
Jormungandr
3
5
7
1.3
L
Bellona
8
5
5
2.1
W
Nemesis
Faya lhl
Nemesis
8
11
0
0.73
L
Erlang Shen
Magistra_Xilok44
Erlang Shen
5
9
3
0.72
W
Bastet
Sigma_CWL
Bastet
0
0
0
0
W
Kukulkan
9
7
5
1.64
W
Neith
V1k1nG92
Neith
7
7
9
1.64
L
Neith
clem5933
Neith
5
10
8
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,649
Damage
117,043
155,858
Taken
123,509
119,346
Mitigated
105,808
56,415
Healing
27,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aboody-2442
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
19,120
7,494
470
10,600
33,416
14,701
1,571
11,240
22,176
0
151,979
W
Jormungandr
AndreP49
Jormungandr
24,900
6,850
0
2,269
31,470
62,780
1,052
0
31,470
126,777
438
L
Bellona
27,369
14,620
0
20,240
46,933
55,589
3,329
23,183
23,750
0
199,572
W
Nemesis
Faya lhl
Nemesis
27,865
17,823
0
10,997
38,230
17,277
5,451
0
38,230
0
181,548
L
Erlang Shen
Magistra_Xilok44
Erlang Shen
25,217
14,882
0
14,379
41,669
30,629
342
17,417
24,252
0
124,000
W
Bastet
Sigma_CWL
Bastet
0
0
0
73
183
32
0
0
183
0
1,044
W
Kukulkan
32,340
5,296
242
1,470
23,986
11,866
4,066
0
23,986
157,187
0
W
Neith
V1k1nG92
Neith
31,938
15,592
945
11,956
29,640
13,853
8,367
0
29,640
0
187,530
L
Neith
clem5933
Neith
28,943
12,631
551
10,175
33,840
18,427
1,388
5,005
28,835
0
170,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,010
Gold Earned
100,974
949
Minions Killed
952
0
Camps Cleared
0
2,661,900
Distance Traveled
2,794,698
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,866
224
0
0
0
0
0
L
Loki
22,351
508
190
4
0
616,262
0
W
Jormungandr
19,987
454
183
4
0
636,129
7
L
Bellona
22,195
504
289
7
0
728,603
0
W
Nemesis
21,579
490
212
5
0
722,562
0
L
Erlang Shen
19,348
440
184
4
0
659,702
3
W
Bastet
11,492
261
3
0
0
13,078
0
W
Kukulkan
23,072
524
234
5
0
691,480
4
W
Neith
24,844
565
320
7
0
731,449
9
L
Neith
22,250
506
286
7
0
657,333
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role