Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 10
God Stats
13W - 20L
1,500 SR
Queue Stats
21W - 31L
1,094 Elo+
Solo
Odin
Odin
SKB HASKI
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,297 Elo+
Party 1
Ares
Ares
SKB Heaven
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 1
Hera
Hera
SKB Ice
Hera
Level 37
God Stats
2W - 4L
1,719 SR
Queue Stats
13W - 14L
1,315 Elo+
Party 1
Chiron
Chiron
SKB LOST
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,356 Elo+
Party 1
Team Averages
Level 17
1,544 SR
1,313 Elo+

VS

Team Averages
Level 17
1,370 SR
1,285 Elo+
Amaterasu
Amaterasu
FwTJackie
Amaterasu
Level 20
God Stats
13W - 23L
1,212 SR
Queue Stats
73W - 128L
1,172 Elo+
Party 2
Fenrir
Fenrir
Ghost-Horizon69
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
RoYaLxT3RR0R
Neith
Level 15
God Stats
16W - 4L
1,663 SR
Queue Stats
48W - 33L
1,376 Elo+
Solo
Bastet
Bastet
berlynnhunni
Bastet
Level 21
God Stats
6W - 15L
1,225 SR
Queue Stats
79W - 135L
1,171 Elo+
Party 2
Ra
Ra
shmae77
Ra
Level 22
God Stats
3W - 5L
1,250 SR
Queue Stats
4W - 10L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
8 / 5 / 3
14,511
558
13,562
23,139
10,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Odin
15
1 / 3 / 1
10,150
390
4,966
14,290
5,208
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
3 / 6 / 16
12,302
473
8,087
17,018
18,530
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
SKB Ice
Hera
20
17 / 0 / 6
14,545
559
26,797
11,577
4,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
SKB LOST
Chiron
16
2 / 2 / 1
10,754
414
6,223
12,179
5,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FwTJackie
Amaterasu
16
3 / 2 / 0
9,670
372
7,710
14,185
6,735
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 10 / 2
8,866
341
3,316
16,945
6,498
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 7 / 3
10,882
419
14,459
16,095
7,015
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
16
3 / 1 / 5
10,262
395
12,712
10,652
5,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 11 / 1
10,031
386
12,528
22,859
10,360
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
31
Kills
16
16
Deaths
31
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
5
3
1.9
L
Amaterasu
FwTJackie
Amaterasu
3
2
0
1.5
L
1
10
2
0.2
L
5
7
3
0.93
W
Odin
1
3
1
0.5
W
3
6
16
1.83
W
Hera
SKB Ice
Hera
17
0
6
20
W
Chiron
SKB LOST
Chiron
2
2
1
1.25
L
Bastet
3
1
5
5.5
L
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,635
Damage
50,725
78,203
Taken
80,736
44,466
Mitigated
35,712
33,548
Healing
18,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,562
6,895
0
13,457
23,139
10,295
5,294
2,343
20,796
0
111,992
L
Amaterasu
FwTJackie
Amaterasu
7,710
3,034
0
5,574
14,185
6,735
460
2,287
11,898
0
49,094
L
3,316
1,802
0
964
16,945
6,498
348
5,938
11,007
0
16,941
L
14,459
8,137
0
3,503
16,095
7,015
1,030
5,967
10,128
0
83,220
W
Odin
4,966
2,701
393
1,201
14,290
5,208
698
0
14,290
0
31,259
W
8,087
1,139
0
2,916
17,018
18,530
846
7,212
9,806
27,977
0
W
Hera
SKB Ice
Hera
26,797
4,197
465
9,222
11,577
4,630
5,374
2,973
8,604
129,043
0
W
Chiron
SKB LOST
Chiron
6,223
1,656
1,953
3,941
12,179
5,803
346
0
12,179
0
47,691
L
Bastet
12,712
3,853
0
1,434
10,652
5,104
626
3,413
7,239
0
47,979
L
12,528
2,755
1,139
5,812
22,859
10,360
129
17,279
5,580
59,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,262
Gold Earned
49,711
516
Minions Killed
356
0
Camps Cleared
0
2,124,575
Distance Traveled
2,110,833
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,511
558
157
6
0
400,193
5
L
Amaterasu
9,670
372
50
2
0
453,269
2
L
Fenrir
8,866
341
26
1
0
401,693
0
L
Neith
10,882
419
119
5
0
368,135
0
W
Odin
10,150
390
55
2
0
422,162
7
W
Ares
12,302
473
47
2
0
441,732
3
W
Hera
14,545
559
185
7
0
445,367
0
W
Chiron
10,754
414
72
3
0
415,121
1
L
Bastet
10,262
395
79
3
0
554,184
0
L
Ra
10,031
386
82
3
0
333,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role