Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bagune
Ymir
Level 17
God Stats
16W - 12L
1,208 SR
Queue Stats
241W - 275L
1,323 Elo+
Party 1
He Bo
He Bo
Benffgg
He Bo
Level 27
God Stats
4W - 4L
1,181 SR
Queue Stats
54W - 61L
1,412 Elo+
Solo
Jing Wei
Jing Wei
BustaNut37
Jing Wei
Level 17
God Stats
12W - 11L
1,363 SR
Queue Stats
55W - 65L
1,255 Elo+
Party 1
Ah Puch
Ah Puch
FlatNémesis
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,508 Elo+
Solo
Team Averages
Level 19
1,350 SR
1,399 Elo+

VS

Team Averages
Level 19
1,520 SR
1,481 Elo+
Susano
Susano
DragonKiller3D
Susano
Level 10
God Stats
1W - 2L
1,290 SR
Queue Stats
7W - 13L
1,319 Elo+
Solo
Terra
Terra
IAMVisionz
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
434W - 478L
1,330 Elo+
Solo
Ah Puch
Ah Puch
LODRBOB
Ah Puch
Level 14
God Stats
2W - 1L
1,675 SR
Queue Stats
45W - 52L
1,488 Elo+
Solo
Guan Yu
Guan Yu
TheKeeperOfLove
Guan Yu
Level 23
God Stats
1W - 1L
1,633 SR
Queue Stats
7W - 6L
1,633 Elo+
Party 2
Neith
Neith
x7ramjet
Neith
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 1 / 2
5,623
562
1,014
3,803
986
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Bagune
Ymir
7
0 / 1 / 6
5,062
506
2,146
5,517
2,371
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Benffgg
He Bo
11
7 / 0 / 4
7,145
715
5,955
4,633
1,139
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
BustaNut37
Jing Wei
8
3 / 1 / 4
5,533
553
3,018
3,216
840
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
FlatNémesis
Ah Puch
12
7 / 0 / 3
7,223
722
6,671
2,570
783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
4,270
427
1,073
3,036
755
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
6
0 / 3 / 2
4,694
469
711
6,950
2,840
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
LODRBOB
Ah Puch
7
0 / 6 / 0
4,315
432
2,760
5,532
1,976
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 4 / 1
5,021
502
2,705
8,074
2,986
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
x7ramjet
Neith
6
1 / 2 / 0
4,407
441
5,100
4,456
1,322
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
17
Kills
3
3
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
2
1
W
Ymir
Bagune
Ymir
0
1
6
3
W
He Bo
Benffgg
He Bo
7
0
4
9
W
Jing Wei
BustaNut37
Jing Wei
3
1
4
5
L
1
2
0
0.5
W
Ah Puch
FlatNémesis
Ah Puch
7
0
3
8.5
L
Terra
0
3
2
0.33
L
Ah Puch
LODRBOB
Ah Puch
0
6
0
0
L
1
4
1
0.38
L
Neith
x7ramjet
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,804
Damage
12,349
19,739
Taken
28,048
6,119
Mitigated
9,879
6,253
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,014
376
0
1,395
3,803
986
1,724
0
3,803
0
22,521
W
Ymir
Bagune
Ymir
2,146
866
0
753
5,517
2,371
0
1,544
3,973
8,298
0
W
He Bo
Benffgg
He Bo
5,955
844
0
3,104
4,633
1,139
245
594
4,039
35,587
0
W
Jing Wei
BustaNut37
Jing Wei
3,018
2,420
0
0
3,216
840
504
955
2,261
0
15,897
L
1,073
303
0
199
3,036
755
0
751
2,285
0
9,995
W
Ah Puch
FlatNémesis
Ah Puch
6,671
573
0
1,001
2,570
783
410
378
2,192
32,355
0
L
Terra
711
160
459
898
6,950
2,840
0
3,498
3,452
3,575
0
L
Ah Puch
LODRBOB
Ah Puch
2,760
178
0
21
5,532
1,976
78
4,659
873
14,960
0
L
2,705
884
305
2,748
8,074
2,986
0
3,275
4,799
0
22,149
L
Neith
x7ramjet
Neith
5,100
2,090
0
1,044
4,456
1,322
0
2,589
1,867
0
19,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,586
Gold Earned
22,707
227
Minions Killed
130
0
Camps Cleared
0
862,372
Distance Traveled
753,770
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,623
562
47
5
0
126,941
3
W
Ymir
5,062
506
11
1
0
190,194
1
W
He Bo
7,145
715
66
7
0
178,127
3
W
Jing Wei
5,533
553
28
3
0
197,789
0
L
Susano
4,270
427
18
2
0
123,184
0
W
Ah Puch
7,223
722
75
8
0
169,321
2
L
Terra
4,694
469
9
1
0
174,354
2
L
Ah Puch
4,315
432
28
3
0
139,204
0
L
Guan Yu
5,021
502
42
4
0
168,399
2
L
Neith
4,407
441
33
3
0
148,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role