Player Matchup

Odin
Odin
BasedChau-
Odin
Level 15
God Stats
11W - 5L
1,296 SR
Queue Stats
19W - 9L
1,744 Elo+
Party 2
Thor
Thor
BasedNamaiki-
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
BasedSavagee-
Heimdallr
Level 15
God Stats
4W - 4L
1,680 SR
Queue Stats
20W - 18L
1,330 Elo+
Party 2
Team Averages
Level 12
1,492 SR
1,525 Elo+

VS

Team Averages
Level 43
1,647 SR
1,244 Elo+
Chaac
Chaac
DamnKariiO
Chaac
Level 14
God Stats
7W - 10L
1,690 SR
Queue Stats
9W - 14L
1,070 Elo+
Party 1
Scylla
Scylla
GrandReaper1748
Scylla
Level 96
God Stats
3W - 6L
1,598 SR
Queue Stats
130W - 102L
1,362 Elo+
Party 1
Thoth
Thoth
NWT_J
Thoth
Level 18
God Stats
1W - 1L
1,653 SR
Queue Stats
2W - 5L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 3
10,526
658
5,867
13,244
4,269
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 5 / 4
8,632
540
1,801
10,369
5,853
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
BasedSavagee-
Heimdallr
10
2 / 6 / 3
9,358
585
8,519
11,265
3,115
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 6 / 10
9,667
604
4,240
11,769
6,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
14 / 0 / 2
12,485
780
17,400
7,294
1,968
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
NWT_J
Thoth
10
2 / 4 / 3
9,333
583
4,549
6,870
1,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
16
16
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
L
1
5
4
0.6
L
Heimdallr
BasedSavagee-
Heimdallr
2
6
3
0.58
W
Chaac
0
6
10
0.83
W
14
0
2
15
W
Thoth
NWT_J
Thoth
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,187
Damage
26,189
34,878
Taken
25,933
13,237
Mitigated
10,365
1,003
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,867
1,467
0
0
13,244
4,269
0
7,551
5,693
499
38,875
L
1,801
404
0
449
10,369
5,853
0
6,949
3,420
0
8,396
L
Heimdallr
BasedSavagee-
Heimdallr
8,519
3,081
0
554
11,265
3,115
0
7,457
3,808
0
28,977
W
Chaac
4,240
463
0
2,996
11,769
6,515
0
74
11,300
0
10,219
W
17,400
1,698
0
1,531
7,294
1,968
957
164
7,130
58,050
0
W
Thoth
NWT_J
Thoth
4,549
201
0
14
6,870
1,882
817
236
6,634
18,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,516
Gold Earned
31,485
113
Minions Killed
129
0
Camps Cleared
0
698,941
Distance Traveled
834,619
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,526
658
61
4
0
278,621
3
L
Thor
8,632
540
11
1
0
189,712
2
L
Heimdallr
9,358
585
41
3
0
230,608
0
W
Chaac
9,667
604
8
1
0
314,111
1
W
Scylla
12,485
780
91
6
0
290,421
1
W
Thoth
9,333
583
30
2
0
230,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role