Player Matchup

Bacchus
Bacchus
C3_DEMONNN
Bacchus
Level 69
God Stats
1W - 2L
1,574 SR
Queue Stats
70W - 65L
1,251 Elo+
Party 1
Achilles
Achilles
WelcomeLads
Achilles
Level 8
God Stats
2W - 2L
1,731 SR
Queue Stats
57W - 48L
1,223 Elo+
Party 1
Kali
Kali
choastmafia
Kali
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 104L
1,259 Elo+
Party 1
Team Averages
Level 36
1,601 SR
1,244 Elo+

VS

Team Averages
Level 40
1,520 SR
1,461 Elo+
Kukulkan
Kukulkan
Juanvalencia96
Kukulkan
Level 67
God Stats
21W - 22L
1,684 SR
Queue Stats
102W - 115L
1,563 Elo+
Party 2
Medusa
Medusa
Loyds_UntiedSh0e
Medusa
Level 26
God Stats
23W - 15L
1,627 SR
Queue Stats
66W - 64L
1,445 Elo+
Solo
Ares
Ares
QuasiWand4
Ares
Level 27
God Stats
1W - 2L
1,250 SR
Queue Stats
133W - 127L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
C3_DEMONNN
Bacchus
9
1 / 5 / 1
7,084
590
8,044
12,911
8,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
WelcomeLads
Achilles
8
1 / 6 / 0
7,179
598
1,852
8,628
3,331
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 5 / 1
6,780
565
4,744
11,669
3,690
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
9 / 0 / 6
9,693
808
12,982
4,519
1,754
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 6
8,736
728
7,488
7,277
2,526
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 1 / 8
8,851
738
4,531
7,129
4,632
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
16
16
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
C3_DEMONNN
Bacchus
1
5
1
0.3
W
Kukulkan
9
0
6
12
W
4
1
6
7
W
3
1
8
7
L
Achilles
WelcomeLads
Achilles
1
6
0
0.17
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,640
Damage
25,001
33,208
Taken
18,925
15,686
Mitigated
8,912
6,504
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
C3_DEMONNN
Bacchus
8,044
1,071
894
1,124
12,911
8,665
0
6,672
6,239
15,525
0
W
Kukulkan
12,982
1,283
783
556
4,519
1,754
546
2,391
2,128
41,335
0
W
7,488
3,658
0
1,763
7,277
2,526
1,595
2,872
4,405
0
31,470
W
4,531
476
0
99
7,129
4,632
403
2,789
4,340
9,924
0
L
Achilles
WelcomeLads
Achilles
1,852
326
306
1,131
8,628
3,331
0
5,200
3,428
0
15,042
L
4,744
1,921
481
2,568
11,669
3,690
0
5,726
5,943
0
21,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,043
Gold Earned
27,280
69
Minions Killed
142
0
Camps Cleared
0
501,946
Distance Traveled
569,843
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,084
590
16
1
0
213,708
2
W
Kukulkan
9,693
808
69
6
0
187,852
0
W
Medusa
8,736
728
59
5
0
195,311
1
W
Ares
8,851
738
14
1
0
186,680
0
L
Achilles
7,179
598
28
2
0
85,295
0
L
Kali
6,780
565
25
2
0
202,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role