Player Matchup

Jormungandr
Jormungandr
FreshAsCarrots
Jormungandr
Level 42
God Stats
6W - 4L
1,500 SR
Queue Stats
73W - 67L
1,148 Elo+
Party 1
Bacchus
Bacchus
MojoSoDope69
Bacchus
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 9L
1,642 Elo+
Party 1
Cabrakan
Cabrakan
colossus562
Cabrakan
Level 24
God Stats
6W - 2L
1,630 SR
Queue Stats
6W - 4L
1,536 Elo+
Party 1
Team Averages
Level 37
1,543 SR
1,442 Elo+

VS

Team Averages
Level 36
1,430 SR
1,113 Elo+
King Arthur
King Arthur
SUCKMANOSS
King Arthur
Level 67
God Stats
0W - 1L
1,291 SR
Queue Stats
4W - 8L
1,232 Elo+
Party 2
Thoth
Thoth
draoner1
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,230 Elo+
Party 2
Izanami
Izanami
jewels4
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
876 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FreshAsCarrots
Jormungandr
16
13 / 1 / 8
14,265
793
14,078
12,164
12,860
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
MojoSoDope69
Bacchus
11
5 / 4 / 7
11,357
631
8,448
13,393
7,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
colossus562
Cabrakan
13
3 / 2 / 13
12,294
683
8,440
16,181
10,320
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SUCKMANOSS
King Arthur
12
6 / 6 / 0
10,953
609
12,849
17,655
18,207
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
draoner1
Thoth
9
0 / 9 / 5
9,554
531
7,673
11,576
4,065
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
jewels4
Izanami
10
1 / 6 / 3
9,805
545
6,000
12,837
9,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
7
7
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FreshAsCarrots
Jormungandr
13
1
8
17
W
Bacchus
MojoSoDope69
Bacchus
5
4
7
2.13
L
King Arthur
SUCKMANOSS
King Arthur
6
6
0
1
W
Cabrakan
colossus562
Cabrakan
3
2
13
4.75
L
Thoth
draoner1
Thoth
0
9
5
0.28
L
Izanami
jewels4
Izanami
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,966
Damage
26,522
41,738
Taken
42,068
30,402
Mitigated
31,704
6,663
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FreshAsCarrots
Jormungandr
14,078
2,754
0
1,450
12,164
12,860
35
3,922
8,242
78,935
0
W
Bacchus
MojoSoDope69
Bacchus
8,448
577
0
1,918
13,393
7,222
967
1,193
12,200
25,521
0
L
King Arthur
SUCKMANOSS
King Arthur
12,849
1,463
429
2,762
17,655
18,207
0
11,237
6,418
0
45,827
W
Cabrakan
colossus562
Cabrakan
8,440
1,357
170
3,125
16,181
10,320
933
2,946
13,235
41,074
0
L
Thoth
draoner1
Thoth
7,673
1,298
0
0
11,576
4,065
283
9,036
2,540
18,416
0
L
Izanami
jewels4
Izanami
6,000
4,113
0
1,149
12,837
9,432
524
10,717
2,120
0
34,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,916
Gold Earned
30,312
206
Minions Killed
149
0
Camps Cleared
0
916,595
Distance Traveled
874,399
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,265
793
119
7
0
311,865
0
W
Bacchus
11,357
631
30
2
0
283,798
0
L
King Arthur
10,953
609
58
3
0
310,073
0
W
Cabrakan
12,294
683
57
3
0
320,932
1
L
Thoth
9,554
531
19
1
0
256,352
0
L
Izanami
9,805
545
72
4
0
307,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role