Player Matchup

The Morrigan
The Morrigan
CaliCameo
The Morrigan
Level 78
God Stats
0W - 1L
1,249 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Hachiman
Hachiman
DragonWizdom
Hachiman
Level 89
God Stats
1W - 6L
1,500 SR
Queue Stats
76W - 67L
1,263 Elo+
Party 1
Bellona
Bellona
Qcknd
Bellona
Level 107
God Stats
0W - 1L
1,232 SR
Queue Stats
86W - 89L
1,487 Elo+
Party 1
Team Averages
Level 91
1,327 SR
1,417 Elo+

VS

Team Averages
Level 66
1,524 SR
1,381 Elo+
Cerberus
Cerberus
 
Cerberus
Level 86
God Stats
2W - 1L
1,289 SR
Queue Stats
104W - 117L
1,352 Elo+
Solo
Hou Yi
Hou Yi
CeasingThrone
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 55L
1,434 Elo+
Solo
Sol
Sol
lover200
Sol
Level 43
God Stats
4W - 9L
1,785 SR
Queue Stats
46W - 66L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CaliCameo
The Morrigan
13
1 / 2 / 0
12,373
538
6,802
11,221
3,498
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
DragonWizdom
Hachiman
14
1 / 2 / 2
12,885
560
10,950
14,429
7,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bellona
Qcknd
Bellona
11
2 / 5 / 2
12,549
546
9,062
24,791
12,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 4
13,452
585
10,024
15,351
21,711
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 2 / 2
14,086
612
9,712
11,881
4,356
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 1 / 7
13,384
582
16,198
12,763
3,841
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
8
9
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
4
2
L
The Morrigan
CaliCameo
The Morrigan
1
2
0
0.5
W
6
2
2
3.5
L
Hachiman
DragonWizdom
Hachiman
1
2
2
1
L
Bellona
Qcknd
Bellona
2
5
2
0.6
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,814
Damage
35,934
50,441
Taken
39,995
23,355
Mitigated
29,908
11,680
Healing
17,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,024
286
0
5,442
15,351
21,711
906
2,180
13,171
58,272
0
L
The Morrigan
CaliCameo
The Morrigan
6,802
1,878
1,581
3,995
11,221
3,498
0
8,717
2,436
46,829
7,539
W
9,712
2,803
1,154
4,185
11,881
4,356
1,793
483
11,398
0
55,235
L
Hachiman
DragonWizdom
Hachiman
10,950
5,577
0
2,809
14,429
7,728
577
6,759
7,670
0
67,164
L
Bellona
Qcknd
Bellona
9,062
2,712
0
3,295
24,791
12,129
545
11,359
13,432
0
36,059
W
16,198
1,794
0
6,349
12,763
3,841
445
1,202
11,561
75,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,807
Gold Earned
40,922
203
Minions Killed
294
0
Camps Cleared
0
1,175,352
Distance Traveled
1,220,285
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,452
585
126
5
0
414,256
0
L
The Morrigan
12,373
538
59
3
0
362,781
0
W
Hou Yi
14,086
612
57
2
0
381,688
4
L
Hachiman
12,885
560
107
5
0
402,609
5
L
Bellona
12,549
546
37
2
0
409,962
4
W
Sol
13,384
582
111
5
0
424,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role