Player Matchup

Sol
Sol
Hail-2-U-2
Sol
Level 38
God Stats
0W - 2L
1,279 SR
Queue Stats
6W - 17L
1,217 Elo+
Party 1
Pele
Pele
KiraYoshikageK
Pele
Level 37
God Stats
2W - 3L
1,435 SR
Queue Stats
10W - 15L
1,266 Elo+
Party 1
Fafnir
Fafnir
Ravens-Wrath-ST
Fafnir
Level 51
God Stats
0W - 1L
1,824 SR
Queue Stats
8W - 18L
1,217 Elo+
Party 1
Mulan
Mulan
V_GameHead_V
Mulan
Level 16
God Stats
4W - 1L
1,696 SR
Queue Stats
5W - 9L
1,285 Elo+
Party 1
Team Averages
Level 36
1,559 SR
1,246 Elo+

VS

Team Averages
Level 61
1,430 SR
1,539 Elo+
Artemis
Artemis
Aznarb
Artemis
Level 27
God Stats
2W - 0L
1,362 SR
Queue Stats
2W - 0L
1,671 Elo+
Party 2
Ymir
Ymir
Dic2000
Ymir
Level 49
God Stats
1W - 0L
1,437 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nox
Nox
MICLDE
Nox
Level 103
God Stats
3W - 4L
1,474 SR
Queue Stats
66W - 63L
1,470 Elo+
Party 2
Merlin
Merlin
iZePhiiR HD
Merlin
Level 65
God Stats
5W - 2L
1,447 SR
Queue Stats
41W - 40L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 1
10,882
837
10,360
9,836
3,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 6 / 4
9,846
757
11,203
13,336
4,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 6
10,136
780
4,151
14,312
16,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 6
9,699
746
4,776
12,721
5,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aznarb
Artemis
17
8 / 3 / 5
11,243
865
10,812
10,564
4,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Dic2000
Ymir
15
3 / 4 / 8
10,016
770
4,701
11,820
9,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
MICLDE
Nox
17
3 / 3 / 10
10,878
837
10,379
9,872
3,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
17
6 / 3 / 10
11,178
860
13,065
8,463
3,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
13
Kills
20
20
Deaths
13
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aznarb
Artemis
8
3
5
3.5
W
Ymir
Dic2000
Ymir
3
4
8
1.75
L
6
4
1
1.63
L
3
6
4
0.83
W
Nox
MICLDE
Nox
3
3
10
2.67
L
2
6
6
0.83
L
2
4
6
1.25
W
Merlin
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,490
Damage
38,957
50,205
Taken
40,719
30,867
Mitigated
21,084
7,691
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aznarb
Artemis
10,812
6,793
0
2,480
10,564
4,264
2,470
5,657
4,907
0
36,542
W
Ymir
Dic2000
Ymir
4,701
431
502
876
11,820
9,541
595
3,277
8,543
19,484
0
L
10,360
1,379
0
1,990
9,836
3,746
1,617
4,410
5,426
39,279
0
L
11,203
3,107
503
1,556
13,336
4,756
608
8,827
4,509
0
30,363
W
Nox
MICLDE
Nox
10,379
1,269
0
0
9,872
3,972
1,253
2,668
7,204
38,051
0
L
4,151
698
238
2,694
14,312
16,402
237
5,559
8,753
20,704
0
L
4,776
1,329
0
710
12,721
5,963
479
9,525
3,196
0
20,961
W
Merlin
13,065
1,530
582
1,560
8,463
3,307
1,385
3,308
5,155
42,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,563
Gold Earned
43,315
166
Minions Killed
202
2
Camps Cleared
8
835,479
Distance Traveled
926,566
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,243
865
51
4
5
232,321
3
W
Ymir
10,016
770
28
2
3
202,184
0
L
Sol
10,882
837
52
4
1
213,888
0
L
Pele
9,846
757
45
3
1
217,524
0
W
Nox
10,878
837
65
5
0
255,352
0
L
Fafnir
10,136
780
30
2
0
201,141
0
L
Mulan
9,699
746
39
3
0
202,926
0
W
Merlin
11,178
860
58
4
0
236,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role