Player Matchup

Xing Tian
Xing Tian
Gold I
JDMxISxBACK
Xing Tian
Gold I
Level 138
God Stats
22W - 25L
1,576 SR
Queue Stats
369W - 369L
1,579 MMR
Party 3
Hercules
Hercules
Gold III
MR DIMMAD0ME
Hercules
Gold III
Level 107
God Stats
2W - 4L
1,678 SR
Queue Stats
22W - 21L
1,500 MMR
Party 2
Merlin
Merlin
Silver IV
NipplsTheClown
Merlin
Silver IV
Level 120
God Stats
6W - 4L
1,493 SR
Queue Stats
21W - 16L
1,500 MMR
Party 2
Skadi
Skadi
Platinum V
ShAwN RecKs
Skadi
Platinum V
Level 124
God Stats
25W - 25L
1,659 SR
Queue Stats
411W - 404L
1,633 MMR
Party 3
Nemesis
Nemesis
Gold V
TheFailGuru
Nemesis
Gold V
Level 114
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 6L
1,617 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,543 SR
1,566 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,605 SR
1,633 MMR
Izanami
Izanami
Gold V
S0DAMNFLY
Izanami
Gold V
Level 146
God Stats
4W - 2L
1,923 SR
Queue Stats
137W - 123L
1,745 MMR
Party 1
Agni
Agni
Silver II
Sith Lord Sag
Agni
Silver II
Level 151
God Stats
16W - 15L
1,598 SR
Queue Stats
109W - 112L
1,489 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
SoChildishKDLD
Hun Batz
Gold IV
Level 126
God Stats
2W - 0L
1,285 SR
Queue Stats
139W - 143L
1,640 MMR
Solo
King Arthur
King Arthur
Gold II
do u like that0
King Arthur
Gold II
Level 154
God Stats
60W - 50L
1,720 SR
Queue Stats
455W - 453L
1,647 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
fabienthearabin
Sun Wukong
Platinum IV
Level 149
God Stats
17W - 14L
1,500 SR
Queue Stats
268W - 273L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JDMxISxBACK
Xing Tian
20
6 / 7 / 17
18,295
469
19,099
43,617
69,968
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
MR DIMMAD0ME
Hercules
20
8 / 7 / 9
17,567
450
31,276
42,957
58,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
11 / 12 / 11
17,220
442
33,304
27,772
14,196
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 15 / 6
17,299
444
24,842
29,267
11,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
TheFailGuru
Nemesis
20
7 / 14 / 20
17,154
440
26,671
43,684
36,833
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
MulanYemojaCu ChulainnBastet

VS

Bans
KukulkanOdinPersephoneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
S0DAMNFLY
Izanami
20
13 / 8 / 8
23,426
601
31,539
38,014
17,610
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 9 / 20
22,117
567
30,805
30,657
13,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
20
12 / 4 / 10
25,752
660
26,290
31,607
15,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
do u like that0
King Arthur
20
9 / 5 / 18
21,728
557
37,900
45,108
84,883
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sun Wukong
fabienthearabin
Sun Wukong
20
11 / 17 / 18
21,812
559
41,103
54,238
58,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
129
42
Kills
55
55
Deaths
43
63
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
JDMxISxBACK
Xing Tian
6
7
17
2.07
L
Hercules
MR DIMMAD0ME
Hercules
8
7
9
1.79
L
11
12
11
1.38
W
Izanami
S0DAMNFLY
Izanami
13
8
8
2.13
L
10
15
6
0.87
W
10
9
20
2.22
W
Hun Batz
12
4
10
4.25
L
Nemesis
TheFailGuru
Nemesis
7
14
20
1.21
W
King Arthur
do u like that0
King Arthur
9
5
18
3.6
W
Sun Wukong
fabienthearabin
Sun Wukong
11
17
18
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,192
Damage
167,637
187,297
Taken
199,624
191,080
Mitigated
190,157
28,963
Healing
75,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
JDMxISxBACK
Xing Tian
19,099
1,466
0
705
43,617
69,968
0
8,459
35,158
67,401
0
L
Hercules
MR DIMMAD0ME
Hercules
31,276
11,210
0
14,115
42,957
58,501
998
8,173
34,784
0
102,440
L
33,304
583
0
4,934
27,772
14,196
205
6,762
21,010
119,843
0
W
Izanami
S0DAMNFLY
Izanami
31,539
18,563
0
18,096
38,014
17,610
10,154
8,327
29,687
0
249,296
L
24,842
11,587
0
3,123
29,267
11,582
0
2,952
26,315
0
97,543
W
30,805
2,680
0
11,900
30,657
13,721
2,184
10,388
20,269
141,700
0
W
Hun Batz
26,290
6,082
0
9,491
31,607
15,642
2,699
9,417
22,190
0
242,203
L
Nemesis
TheFailGuru
Nemesis
26,671
12,675
0
6,086
43,684
36,833
956
6,571
37,113
0
84,250
W
King Arthur
do u like that0
King Arthur
37,900
4,287
0
18,575
45,108
84,883
846
9,447
35,118
0
135,135
W
Sun Wukong
fabienthearabin
Sun Wukong
41,103
7,573
0
17,875
54,238
58,301
568
19,095
33,948
6,286
105,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,535
Gold Earned
114,835
610
Minions Killed
1,031
0
Camps Cleared
0
3,227,490
Distance Traveled
3,497,237
25
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
18,295
469
68
2
0
671,395
6
L
Hercules
17,567
450
123
3
0
674,771
0
L
Merlin
17,220
442
184
5
0
657,317
10
W
Izanami
23,426
601
276
7
0
622,431
7
L
Skadi
17,299
444
158
4
0
556,475
3
W
Agni
22,117
567
156
4
0
638,458
7
W
Hun Batz
25,752
660
306
8
0
799,298
13
L
Nemesis
17,154
440
77
2
0
667,532
6
W
King Arthur
21,728
557
166
4
0
742,384
5
W
Sun Wukong
21,812
559
127
3
0
694,666
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role