Player Matchup

Ganesha
Ganesha
Bronze III
FlabrGastr
Ganesha
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Zeus
Zeus
Gold II
MARV Ronin
Zeus
Gold II
Level 114
God Stats
6W - 3L
1,641 SR
Queue Stats
118W - 112L
1,486 MMR
Solo
Mercury
Mercury
Bronze III
Thiefkilla28
Mercury
Bronze III
Level 89
God Stats
1W - 0L
1,561 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,567 SR
1,495 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 69
1,585 SR
1,482 MMR
Hel
Hel
Bronze III
Demiul
Hel
Bronze III
Level 47
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Chaac
Chaac
Gold II
Steezy Music
Chaac
Gold II
Level 94
God Stats
125W - 99L
1,693 SR
Queue Stats
469W - 443L
1,516 MMR
Solo
Artio
Artio
Silver II
iladarius
Artio
Silver II
Level 65
God Stats
1W - 2L
1,756 SR
Queue Stats
1W - 2L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FlabrGastr
Ganesha
14
0 / 3 / 12
13,199
660
7,715
16,771
17,018
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
12 / 3 / 3
15,048
752
22,145
11,269
3,590
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Thiefkilla28
Mercury
14
4 / 7 / 7
13,066
653
8,122
15,914
5,597
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HeimdallrPersephoneYemojaHeraKukulkan

VS

Bans
KumbhakarnaJing WeiChang'eHou YiMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Demiul
Hel
12
2 / 10 / 5
11,292
565
5,471
16,346
5,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 4 / 7
13,013
651
16,255
19,167
9,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
iladarius
Artio
14
7 / 3 / 5
13,296
665
10,127
20,365
24,499
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
16
Kills
13
13
Deaths
17
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
Demiul
Hel
2
10
5
0.45
W
Ganesha
FlabrGastr
Ganesha
0
3
12
2
W
12
3
3
4.5
L
4
4
7
1.88
W
Mercury
Thiefkilla28
Mercury
4
7
7
1.07
L
Artio
iladarius
Artio
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,982
Damage
31,853
43,954
Taken
55,878
26,205
Mitigated
39,500
8,903
Healing
24,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Demiul
Hel
5,471
1,390
2,134
5,603
16,346
5,949
293
12,174
4,172
40,460
0
W
Ganesha
FlabrGastr
Ganesha
7,715
912
0
1,826
16,771
17,018
190
7,012
9,759
39,528
0
W
22,145
1,993
0
4,779
11,269
3,590
1,079
4,059
7,210
73,252
0
L
16,255
3,808
0
9,133
19,167
9,052
144
7,343
11,824
0
68,533
W
Mercury
Thiefkilla28
Mercury
8,122
4,290
0
2,298
15,914
5,597
1,920
4,595
11,319
0
61,285
L
Artio
iladarius
Artio
10,127
1,099
1,592
5,724
20,365
24,499
85
10,194
9,987
27,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,313
Gold Earned
37,601
237
Minions Killed
198
0
Camps Cleared
0
1,098,332
Distance Traveled
950,098
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,292
565
72
4
0
237,634
0
W
Ganesha
13,199
660
17
1
0
362,844
3
W
Zeus
15,048
752
115
6
0
319,779
1
L
Chaac
13,013
651
98
5
0
376,219
3
W
Mercury
13,066
653
105
5
0
415,709
2
L
Artio
13,296
665
28
1
0
336,245
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role