Player Matchup

Fafnir
Fafnir
Diamond I
 
Fafnir
Diamond I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Masters
Mvshu
Sobek
Masters
Level 155
God Stats
24W - 1L
1,874 SR
Queue Stats
81W - 33L
2,614 MMR
Party 1
Chiron
Chiron
Masters
ZZZZniiiiiiight
Chiron
Masters
Level 156
God Stats
36W - 20L
1,647 SR
Queue Stats
775W - 317L
2,584 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 154
1,674 SR
2,233 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,607 SR
2,376 MMR
Ullr
Ullr
Diamond III
Immorulss
Ullr
Diamond III
Level 155
God Stats
5W - 16L
1,666 SR
Queue Stats
118W - 128L
2,507 MMR
Solo
Scylla
Scylla
Diamond IV
LuWay-Kuro
Scylla
Diamond IV
Level 153
God Stats
34W - 28L
1,656 SR
Queue Stats
277W - 199L
2,102 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond IV
NealTheFateless
Kuzenbo
Diamond IV
Level 157
God Stats
3W - 6L
1,500 SR
Queue Stats
108W - 82L
2,520 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
3 / 3 / 4
16,067
643
12,145
25,584
34,904
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Mvshu
Sobek
15
2 / 5 / 7
14,641
586
11,233
34,933
45,198
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 2 / 3
15,813
633
27,496
19,039
6,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothHelAphroditePersephoneAchilles

VS

Bans
BacchusCu ChulainnEsetChaacKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
2 / 3 / 6
14,062
562
18,716
17,746
6,035
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
LuWay-Kuro
Scylla
17
7 / 1 / 2
16,064
643
25,779
14,994
4,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 6 / 6
13,588
544
13,973
25,904
39,323
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
10
Kills
10
10
Deaths
10
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
3
4
1.67
L
Ullr
2
3
6
1.67
L
Scylla
LuWay-Kuro
Scylla
7
1
2
8
W
Sobek
Mvshu
Sobek
2
5
7
1.1
L
1
6
6
0.67
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,874
Damage
58,468
79,556
Taken
58,644
86,255
Mitigated
50,087
36,341
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
12,145
2,486
1,552
10,977
25,584
34,904
568
12,822
12,762
33,407
0
L
Ullr
18,716
7,607
0
3,851
17,746
6,035
887
7,000
10,746
0
67,505
L
Scylla
LuWay-Kuro
Scylla
25,779
2,280
0
6,759
14,994
4,729
0
6,819
8,175
113,556
0
W
Sobek
Mvshu
Sobek
11,233
394
809
12,266
34,933
45,198
0
17,995
16,938
50,544
0
L
13,973
5,621
0
2,486
25,904
39,323
80
9,583
16,321
32,768
0
W
27,496
11,650
2,795
7,942
19,039
6,153
2,964
8,997
10,042
0
155,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,521
Gold Earned
43,714
335
Minions Killed
270
0
Camps Cleared
0
1,405,047
Distance Traveled
1,447,218
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
16,067
643
32
1
0
472,799
5
L
Ullr
14,062
562
77
3
0
479,096
2
L
Scylla
16,064
643
170
7
0
500,761
3
W
Sobek
14,641
586
65
3
0
463,133
2
L
Kuzenbo
13,588
544
23
1
0
467,361
0
W
Chiron
15,813
633
238
10
0
469,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role