Player Matchup

Osiris
Osiris
Silver II
iamzuffa
Osiris
Silver II
Level 123
God Stats
1W - 2L
1,448 SR
Queue Stats
64W - 69L
1,630 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,448 SR
1,630 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,500 SR
1,500 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
iamzuffa
Osiris
9
3 / 0 / 0
5,567
1,113
2,023
3,244
1,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
BakasuraPeleAh Muzen CabSkadiUllr

VS

Bans
He BoHelHeraKing ArthurAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 3 / 0
4,472
894
1,486
3,373
1,005
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
Osiris
iamzuffa
Osiris
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,023
Damage
1,486
3,244
Taken
3,373
1,500
Mitigated
1,005
1,210
Healing
745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,486
190
0
745
3,373
1,005
0
24
3,349
16,022
0
W
Osiris
iamzuffa
Osiris
2,023
751
0
1,210
3,244
1,500
0
1,537
1,707
0
20,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,567
Gold Earned
4,472
44
Minions Killed
42
0
Camps Cleared
0
99,775
Distance Traveled
88,046
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,472
894
42
8
0
88,046
1
W
Osiris
5,567
1,113
44
9
0
99,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role