Player Matchup

Artemis
Artemis
BigChungus12283
Artemis
Level 147
God Stats
3W - 2L
1,479 SR
Queue Stats
68W - 68L
1,653 Elo+
Party 1
Kuzenbo
Kuzenbo
CocoLaR
Kuzenbo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,527 Elo+
Solo
Pele
Pele
Snow752
Pele
Level 155
God Stats
2W - 1L
1,781 SR
Queue Stats
80W - 71L
1,624 Elo+
Party 1
Sobek
Sobek
WillsDaThrill
Sobek
Level 124
God Stats
3W - 1L
1,756 SR
Queue Stats
68W - 66L
1,587 Elo+
Party 1
Nike
Nike
sptheghost40
Nike
Level 155
God Stats
6W - 2L
1,559 SR
Queue Stats
680W - 686L
1,553 Elo+
Solo
Team Averages
Level 124
1,615 SR
1,589 Elo+

VS

Team Averages
Level 124
1,611 SR
1,463 Elo+
Nu Wa
Nu Wa
Master D 210
Nu Wa
Level 148
God Stats
3W - 5L
1,511 SR
Queue Stats
80W - 85L
1,523 Elo+
Solo
Vulcan
Vulcan
Space Guano
Vulcan
Level 117
God Stats
1W - 1L
1,914 SR
Queue Stats
40W - 39L
1,450 Elo+
Solo
The Morrigan
The Morrigan
StealthGeneral
The Morrigan
Level 106
God Stats
5W - 12L
1,358 SR
Queue Stats
423W - 419L
1,509 Elo+
Solo
Scylla
Scylla
TheCBLegacy
Scylla
Level 115
God Stats
2W - 1L
1,770 SR
Queue Stats
220W - 222L
1,536 Elo+
Solo
Ah Puch
Ah Puch
Yourmomwithagun
Ah Puch
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 72L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 13
13,772
810
15,407
16,815
7,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
CocoLaR
Kuzenbo
20
3 / 4 / 19
12,819
754
7,842
16,678
16,049
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
Snow752
Pele
20
5 / 5 / 18
12,907
759
17,435
21,753
22,803
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 2 / 17
12,545
738
6,261
17,873
24,944
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
11 / 5 / 15
13,199
776
14,869
19,619
22,196
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 8
13,120
772
18,715
13,360
5,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
20
5 / 4 / 13
13,111
771
20,566
13,417
6,778
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
StealthGeneral
The Morrigan
18
2 / 10 / 8
11,356
668
10,505
11,353
4,701
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
17
5 / 6 / 3
11,531
678
8,930
13,324
6,157
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
0 / 6 / 12
10,043
591
13,948
15,348
6,083
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
63
31
Kills
19
21
Deaths
31
82
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
5
13
2.9
W
Kuzenbo
CocoLaR
Kuzenbo
3
4
19
3.13
L
7
5
8
2.2
W
Pele
Snow752
Pele
5
5
18
2.8
L
Vulcan
5
4
13
2.88
L
The Morrigan
StealthGeneral
The Morrigan
2
10
8
0.6
L
Scylla
5
6
3
1.08
W
4
2
17
6.25
L
0
6
12
1
W
11
5
15
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,814
Damage
72,664
92,738
Taken
66,802
93,280
Mitigated
29,487
38,630
Healing
19,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,407
5,920
1,742
6,733
16,815
7,288
4,584
14,266
2,549
0
50,872
W
Kuzenbo
CocoLaR
Kuzenbo
7,842
1,985
2,946
2,286
16,678
16,049
434
14,072
2,606
29,474
536
L
18,715
2,158
2,020
2,961
13,360
5,768
0
2,709
10,651
46,360
0
W
Pele
Snow752
Pele
17,435
1,816
619
6,933
21,753
22,803
513
17,017
4,736
0
54,751
L
Vulcan
20,566
7,277
2,040
2,450
13,417
6,778
291
2,785
10,632
49,439
0
L
The Morrigan
StealthGeneral
The Morrigan
10,505
1,774
1,411
1,423
11,353
4,701
440
3,258
7,708
27,774
98
L
Scylla
8,930
472
1,034
2,192
13,324
6,157
339
2,779
10,545
19,308
0
W
6,261
308
4,335
5,853
17,873
24,944
713
13,493
4,380
19,350
0
L
13,948
740
902
2,832
15,348
6,083
222
2,527
12,821
21,869
0
W
14,869
1,578
2,659
4,524
19,619
22,196
539
14,256
5,363
0
37,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,242
Gold Earned
59,161
247
Minions Killed
201
0
Camps Cleared
0
1,492,095
Distance Traveled
1,327,258
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,772
810
69
4
0
292,391
0
W
Kuzenbo
12,819
754
38
2
0
284,220
1
L
Nu Wa
13,120
772
49
3
0
280,804
0
W
Pele
12,907
759
77
5
0
311,548
2
L
Vulcan
13,111
771
66
4
0
340,060
0
L
The Morrigan
11,356
668
50
3
0
223,799
2
L
Scylla
11,531
678
20
1
0
218,829
0
W
Sobek
12,545
738
23
1
0
331,620
0
L
Ah Puch
10,043
591
16
1
0
263,766
0
W
Nike
13,199
776
40
2
0
272,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role