Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FayNexa
Sol
Level 145
God Stats
19W - 18L
1,581 SR
Queue Stats
494W - 498L
1,625 Elo+
Solo
Discordia
Discordia
Memotoshikate
Discordia
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
247W - 251L
1,632 Elo+
Solo
Tyr
Tyr
Tahrles
Tyr
Level 109
God Stats
7W - 5L
1,643 SR
Queue Stats
530W - 524L
1,623 Elo+
Solo
Hades
Hades
thebarkerian
Hades
Level 85
God Stats
6W - 6L
1,488 SR
Queue Stats
357W - 322L
1,579 Elo+
Solo
Team Averages
Level 114
1,542 SR
1,592 Elo+

VS

Team Averages
Level 157
1,640 SR
1,591 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Cainnein
Ne Zha
Level 158
God Stats
6W - 5L
1,993 SR
Queue Stats
232W - 204L
1,624 Elo+
Solo
Rama
Rama
Frenchkick
Rama
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 69L
1,628 Elo+
Solo
Hercules
Hercules
TheNakedKnight
Hercules
Level 156
God Stats
31W - 20L
1,707 SR
Queue Stats
761W - 676L
1,650 Elo+
Solo
Neith
Neith
nAv1gAt0r138
Neith
Level 156
God Stats
9W - 8L
1,500 SR
Queue Stats
375W - 393L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
5 / 1 / 9
7,527
1,255
7,509
6,129
2,443
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Sol
13
2 / 2 / 11
7,421
1,237
4,778
5,514
2,711
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
Memotoshikate
Discordia
12
3 / 1 / 13
7,234
1,206
5,608
3,666
1,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
11
2 / 1 / 11
7,110
1,185
3,429
5,436
5,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 2 / 9
7,133
1,189
4,068
6,542
9,146
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 4 / 2
5,485
914
2,265
4,277
1,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ne Zha
Cainnein
Ne Zha
10
2 / 4 / 3
6,345
1,058
2,997
7,001
2,047
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 2
6,157
1,026
2,259
5,524
3,109
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
10
0 / 3 / 3
5,280
880
2,719
8,005
6,247
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Boots

Boots

+6%
Movement Speed

9
1 / 4 / 2
5,605
934
4,568
5,370
1,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
16
Kills
6
7
Deaths
19
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
9
9.5
L
Izanami
 
Izanami
1
4
2
0.5
L
Ne Zha
Cainnein
Ne Zha
2
4
3
0.88
W
Sol
2
2
11
3.75
L
2
4
2
0.75
W
Discordia
Memotoshikate
Discordia
3
1
13
9.5
W
Tyr
2
1
11
7.5
L
Hercules
0
3
3
0.5
L
1
4
2
0.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,392
Damage
14,808
27,287
Taken
30,177
21,196
Mitigated
14,316
8,479
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,509
3,133
702
1,234
6,129
2,443
1,725
0
6,129
0
13,658
L
Izanami
 
Izanami
2,265
908
228
169
4,277
1,232
0
2,554
1,723
0
5,542
L
Ne Zha
Cainnein
Ne Zha
2,997
102
366
1,002
7,001
2,047
0
2,448
4,553
0
7,287
W
Sol
4,778
417
819
1,098
5,514
2,711
1,560
0
5,514
19,349
0
L
2,259
1,420
198
306
5,524
3,109
0
2,458
3,066
0
6,481
W
Discordia
Memotoshikate
Discordia
5,608
194
1,048
481
3,666
1,385
1,284
0
3,666
12,641
0
W
Tyr
3,429
181
509
1,296
5,436
5,511
664
0
3,242
0
6,755
L
Hercules
2,719
349
940
3,117
8,005
6,247
0
3,693
4,312
0
4,914
L
4,568
1,506
0
904
5,370
1,681
0
3,301
2,069
0
10,144
W
4,068
122
447
845
6,542
9,146
562
0
6,542
8,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
28,872
66
Minions Killed
30
0
Camps Cleared
0
613,048
Distance Traveled
466,555
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,527
1,255
10
2
0
115,429
1
L
Izanami
5,485
914
6
1
0
78,691
1
L
Ne Zha
6,345
1,058
4
1
0
96,952
3
W
Sol
7,421
1,237
23
4
0
126,218
0
L
Rama
6,157
1,026
9
2
0
87,617
0
W
Discordia
7,234
1,206
16
3
0
118,746
0
W
Tyr
7,110
1,185
5
1
0
135,536
2
L
Hercules
5,280
880
4
1
0
95,945
4
L
Neith
5,605
934
7
1
0
107,350
1
W
Hades
7,133
1,189
12
2
0
117,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role