Player Matchup

Artemis
Artemis
Flowber89
Artemis
Level 25
God Stats
13W - 9L
1,457 SR
Queue Stats
14W - 15L
1,207 Elo+
Party 3
Medusa
Medusa
Iron-Miez
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,207 Elo+
Party 3
Bacchus
Bacchus
Nenneid
Bacchus
Level 15
God Stats
4W - 2L
1,618 SR
Queue Stats
6W - 6L
1,354 Elo+
Solo
Jormungandr
Jormungandr
SentinelHydra
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 30L
1,230 Elo+
Party 2
Loki
Loki
SentinelMedusa
Loki
Level 16
God Stats
28W - 24L
1,499 SR
Queue Stats
63W - 57L
1,375 Elo+
Party 2
Team Averages
Level 20
1,515 SR
1,275 Elo+

VS

Team Averages
Level 18
1,462 SR
1,189 Elo+
Mercury
Mercury
ACE_JAS3r
Mercury
Level 15
God Stats
1W - 2L
1,704 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 1
Neith
Neith
Bozko216
Neith
Level 12
God Stats
2W - 3L
1,226 SR
Queue Stats
6W - 7L
998 Elo+
Solo
Skadi
Skadi
ESG_Jeeti-Jr2000
Skadi
Level 25
God Stats
2W - 3L
1,379 SR
Queue Stats
42W - 27L
1,389 Elo+
Party 1
Pele
Pele
JJL BEASTMODE
Pele
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 94L
1,274 Elo+
Solo
Ao Kuang
Ao Kuang
Tomasy199
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,001 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Flowber89
Artemis
20
10 / 13 / 18
16,775
1,048
33,848
31,113
16,293
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Iron-Miez
Medusa
20
3 / 12 / 17
14,546
909
12,731
23,136
11,040
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Nenneid
Bacchus
20
5 / 5 / 18
16,405
1,025
13,602
21,111
37,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
SentinelHydra
Jormungandr
20
3 / 10 / 27
16,085
1,005
25,025
36,288
63,918
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
17 / 6 / 11
19,595
1,225
35,028
21,602
10,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ACE_JAS3r
Mercury
20
3 / 13 / 19
15,051
941
21,957
27,686
13,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Bozko216
Neith
20
5 / 7 / 27
16,837
1,052
30,092
22,574
12,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
19 / 6 / 14
18,805
1,175
35,425
27,920
14,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 7 / 12
13,737
859
9,298
13,913
5,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ao Kuang
Tomasy199
Ao Kuang
20
16 / 5 / 19
17,925
1,120
31,394
36,698
39,289
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
137
38
Kills
46
46
Deaths
38
91
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Mercury
ACE_JAS3r
Mercury
3
13
19
0.96
L
Neith
Bozko216
Neith
5
7
27
2.64
L
19
6
14
4.33
W
Artemis
Flowber89
Artemis
10
13
18
1.46
W
Medusa
Iron-Miez
Medusa
3
12
17
0.96
L
3
7
12
1.29
W
Bacchus
Nenneid
Bacchus
5
5
18
2.8
W
Jormungandr
SentinelHydra
Jormungandr
3
10
27
1.65
W
17
6
11
3.75
L
Ao Kuang
Tomasy199
Ao Kuang
16
5
19
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,234
Damage
128,166
133,250
Taken
128,791
139,900
Mitigated
85,252
8,805
Healing
25,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ACE_JAS3r
Mercury
21,957
15,691
0
572
27,686
13,512
0
8,213
19,473
0
31,721
L
Neith
Bozko216
Neith
30,092
16,360
1,092
6,514
22,574
12,481
0
7,450
15,124
0
73,482
L
35,425
27,732
0
3,720
27,920
14,447
0
9,480
18,440
0
49,773
W
Artemis
Flowber89
Artemis
33,848
18,863
0
4,179
31,113
16,293
0
10,547
20,566
0
62,013
W
Medusa
Iron-Miez
Medusa
12,731
8,481
0
487
23,136
11,040
0
5,834
17,302
0
26,662
L
9,298
2,258
0
632
13,913
5,523
0
5,571
8,342
0
20,257
W
Bacchus
Nenneid
Bacchus
13,602
1,603
470
1,043
21,111
37,874
0
4,782
16,329
34,879
0
W
Jormungandr
SentinelHydra
Jormungandr
25,025
9,345
0
1,212
36,288
63,918
0
6,980
29,308
48,031
0
W
35,028
16,892
0
1,414
21,602
10,775
0
3,251
18,351
0
74,377
L
Ao Kuang
Tomasy199
Ao Kuang
31,394
8,769
0
13,246
36,698
39,289
0
7,913
28,785
55,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,406
Gold Earned
82,355
274
Minions Killed
222
5
Camps Cleared
2
1,445,489
Distance Traveled
1,314,486
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,051
941
25
2
1
312,785
0
L
Neith
16,837
1,052
86
5
0
248,051
0
L
Skadi
18,805
1,175
41
3
0
276,557
0
W
Artemis
16,775
1,048
53
3
1
260,966
0
W
Medusa
14,546
909
32
2
0
297,846
0
L
Pele
13,737
859
20
1
1
185,533
2
W
Bacchus
16,405
1,025
42
3
1
276,701
2
W
Jormungandr
16,085
1,005
54
3
2
284,649
0
W
Loki
19,595
1,225
93
6
1
325,327
0
L
Ao Kuang
17,925
1,120
50
3
0
291,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role