Player Matchup

Merlin
Merlin
Aanchal
Merlin
Level 19
God Stats
3W - 0L
1,711 SR
Queue Stats
5W - 2L
1,492 Elo+
Solo
Ra
Ra
HANDSOMETHEBIRD
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,767 Elo+
Solo
Cupid
Cupid
NicaGeneGaming
Cupid
Level 10
God Stats
13W - 14L
1,500 SR
Queue Stats
185W - 148L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
Volrena
Kukulkan
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Artemis
Artemis
l3e1tran
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Team Averages
Level 18
1,542 SR
1,563 Elo+

VS

Team Averages
Level 17
1,513 SR
1,469 Elo+
Bakasura
Bakasura
HangryHenry
Bakasura
Level 26
God Stats
2W - 3L
1,486 SR
Queue Stats
65W - 66L
1,543 Elo+
Solo
Hel
Hel
Regospm
Hel
Level 22
God Stats
11W - 8L
1,544 SR
Queue Stats
81W - 97L
1,330 Elo+
Solo
Thor
Thor
TripCoin
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,605 Elo+
Party 1
Arachne
Arachne
angurwolfia
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,272 Elo+
Solo
Kuzenbo
Kuzenbo
kashuie
Kuzenbo
Level 10
God Stats
1W - 2L
1,536 SR
Queue Stats
6W - 7L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aanchal
Merlin
20
5 / 3 / 28
12,551
1,141
16,331
12,138
4,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

20
13 / 2 / 26
14,400
1,309
19,662
12,278
4,933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
21 / 3 / 20
15,261
1,387
32,940
12,281
3,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Volrena
Kukulkan
19
2 / 5 / 25
11,583
1,053
7,428
7,597
4,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
l3e1tran
Artemis
20
12 / 4 / 27
13,873
1,261
25,247
14,073
5,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HangryHenry
Bakasura
17
7 / 18 / 3
12,154
1,105
22,156
32,535
14,349
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
12
0 / 0 / 0
8,550
777
0
0
0
Thor
17
6 / 13 / 3
11,754
1,069
14,394
24,028
10,499
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
angurwolfia
Arachne
17
2 / 15 / 4
10,930
994
3,924
26,105
12,523
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Kuzenbo
kashuie
Kuzenbo
18
2 / 7 / 9
12,044
1,095
14,028
30,693
42,954
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
36
53
Kills
17
17
Deaths
53
126
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aanchal
Merlin
5
3
28
6.33
W
13
2
26
13
L
Bakasura
HangryHenry
Bakasura
7
18
3
0.47
W
21
3
20
10.33
L
Hel
0
0
0
0
L
Thor
6
13
3
0.58
W
Kukulkan
Volrena
Kukulkan
2
5
25
2.9
L
Arachne
angurwolfia
Arachne
2
15
4
0.27
L
Kuzenbo
kashuie
Kuzenbo
2
7
9
0.93
W
Artemis
l3e1tran
Artemis
12
4
27
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,608
Damage
54,502
58,367
Taken
113,361
22,318
Mitigated
80,325
16,735
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aanchal
Merlin
16,331
1,483
0
0
12,138
4,083
0
2,461
8,977
30,122
0
W
19,662
4,591
1,409
4,802
12,278
4,933
0
3,660
7,708
46,375
0
L
Bakasura
HangryHenry
Bakasura
22,156
15,551
0
1,099
32,535
14,349
0
13,653
18,882
0
32,431
W
32,940
24,028
0
5,906
12,281
3,929
0
3,309
8,167
0
52,707
L
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Thor
14,394
2,674
0
180
24,028
10,499
0
9,364
14,664
0
35,224
W
Kukulkan
Volrena
Kukulkan
7,428
1,521
0
115
7,597
4,296
0
1,695
5,425
16,532
0
L
Arachne
angurwolfia
Arachne
3,924
2,723
0
1,876
26,105
12,523
0
10,353
15,752
0
29,380
L
Kuzenbo
kashuie
Kuzenbo
14,028
4,133
0
0
30,693
42,954
0
10,051
20,642
25,007
0
W
Artemis
l3e1tran
Artemis
25,247
17,318
573
3,930
14,073
5,077
0
2,903
9,980
0
51,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,668
Gold Earned
55,432
218
Minions Killed
134
10
Camps Cleared
5
941,387
Distance Traveled
784,695
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,551
1,141
33
3
3
214,934
0
W
Ra
14,400
1,309
59
5
0
209,679
1
L
Bakasura
12,154
1,105
30
3
4
229,356
0
W
Cupid
15,261
1,387
49
4
3
198,533
0
L
Hel
8,550
777
0
0
0
0
0
L
Thor
11,754
1,069
39
4
0
178,449
1
W
Kukulkan
11,583
1,053
32
3
0
130,791
0
L
Arachne
10,930
994
50
5
1
149,532
2
L
Kuzenbo
12,044
1,095
15
1
0
227,358
0
W
Artemis
13,873
1,261
45
4
4
187,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role