Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Magreelin
Janus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,205 Elo+
Solo
Neith
Neith
Representando
Neith
Level 160
God Stats
1W - 2L
1,984 SR
Queue Stats
314W - 220L
1,561 Elo+
Solo
Mercury
Mercury
djciclobooy
Mercury
Level 72
God Stats
15W - 19L
1,537 SR
Queue Stats
15W - 22L
1,400 Elo+
Solo
Cabrakan
Cabrakan
nathandrake4br
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 262L
1,478 Elo+
Solo
Team Averages
Level 92
1,604 SR
1,429 Elo+

VS

Team Averages
Level 101
1,592 SR
1,491 Elo+
Nox
Nox
BlackZoo
Nox
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
LeandroGamer10
Neith
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 100L
1,459 Elo+
Solo
Cerberus
Cerberus
Zeros33
Cerberus
Level 82
God Stats
4W - 3L
1,440 SR
Queue Stats
22W - 22L
1,465 Elo+
Solo
Pele
Pele
omega29HD
Pele
Level 127
God Stats
23W - 11L
1,974 SR
Queue Stats
260W - 235L
1,552 Elo+
Solo
Zeus
Zeus
recycled-R2D2
Zeus
Level 66
God Stats
18W - 13L
1,546 SR
Queue Stats
188W - 178L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 10 / 3
9,795
890
7,176
21,370
14,153
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Janus
Magreelin
Janus
16
2 / 8 / 2
10,354
941
11,568
12,114
4,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
3 / 3 / 5
11,363
1,033
14,593
16,360
6,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
djciclobooy
Mercury
17
3 / 4 / 4
10,936
994
4,859
12,848
4,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
16
1 / 6 / 6
10,144
922
7,837
20,129
24,398
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

98

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 17
10,846
986
8,359
6,757
3,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 18
12,606
1,146
23,456
14,179
6,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Zeros33
Cerberus
19
7 / 2 / 19
12,259
1,114
10,546
13,313
20,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
18
12 / 0 / 9
12,881
1,171
15,529
9,931
4,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 3 / 13
11,183
1,017
19,158
5,466
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
107
10
Kills
31
31
Deaths
10
20
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
10
3
0.25
W
2
4
17
2.63
W
6
1
18
15
L
Janus
Magreelin
Janus
2
8
2
0.38
L
3
3
5
1.83
W
Cerberus
Zeros33
Cerberus
7
2
19
8.25
L
Mercury
djciclobooy
Mercury
3
4
4
1.25
L
Cabrakan
1
6
6
0.67
W
Pele
12
0
9
16.5
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,033
Damage
77,048
82,821
Taken
49,646
53,197
Mitigated
37,908
4,774
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,176
1,402
0
0
21,370
14,153
0
7,933
13,437
0
17,082
W
8,359
119
0
0
6,757
3,263
0
3,206
3,551
16,408
0
W
23,456
13,158
0
6,743
14,179
6,852
0
4,645
9,534
0
63,998
L
Janus
Magreelin
Janus
11,568
987
0
0
12,114
4,380
0
5,560
6,554
38,228
0
L
14,593
6,766
0
4,480
16,360
6,101
0
7,201
9,159
0
53,697
W
Cerberus
Zeros33
Cerberus
10,546
497
0
1,060
13,313
20,833
0
4,736
8,577
17,342
0
L
Mercury
djciclobooy
Mercury
4,859
2,682
0
0
12,848
4,165
0
7,440
5,408
0
18,912
L
Cabrakan
7,837
825
0
294
20,129
24,398
0
9,929
10,200
12,908
0
W
Pele
15,529
3,909
0
1,781
9,931
4,572
0
4,211
5,720
0
33,970
W
19,158
682
0
416
5,466
2,388
0
2,607
2,859
45,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,592
Gold Earned
59,775
212
Minions Killed
246
5
Camps Cleared
12
1,021,368
Distance Traveled
1,062,659
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,795
890
24
2
2
196,853
1
W
Nox
10,846
986
20
2
2
198,506
1
W
Neith
12,606
1,146
113
10
1
202,076
0
L
Janus
10,354
941
60
5
1
178,717
0
L
Neith
11,363
1,033
93
8
2
201,217
0
W
Cerberus
12,259
1,114
15
1
2
221,926
2
L
Mercury
10,936
994
23
2
0
253,538
0
L
Cabrakan
10,144
922
12
1
0
191,043
0
W
Pele
12,881
1,171
38
3
4
264,393
0
W
Zeus
11,183
1,017
60
5
3
175,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role