Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CapTainDzn
Cerberus
Level 128
God Stats
6W - 3L
1,417 SR
Queue Stats
16W - 6L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
NlK0LaZ
Hou Yi
Level 137
God Stats
1W - 1L
1,655 SR
Queue Stats
64W - 61L
1,472 Elo+
Party 1
Da Ji
Da Ji
RyuuOgi
Da Ji
Level 46
God Stats
10W - 10L
1,600 SR
Queue Stats
222W - 223L
1,527 Elo+
Solo
Team Averages
Level 100
1,534 SR
1,502 Elo+

VS

Team Averages
Level 119
1,550 SR
1,466 Elo+
Raijin
Raijin
 
Raijin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Prxmo
Fenrir
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 28L
1,237 Elo+
Solo
Izanami
Izanami
Ranzabeoullve
Izanami
Level 127
God Stats
41W - 27L
1,752 SR
Queue Stats
337W - 308L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
viciado
Baron Samedi
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 134L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 1
3,772
754
940
2,400
665
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
 
Osiris
6
0 / 0 / 0
3,425
685
1,004
1,515
942
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
CapTainDzn
Cerberus
5
2 / 0 / 0
3,771
754
802
2,657
884
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Hou Yi
NlK0LaZ
Hou Yi
6
0 / 0 / 0
3,408
682
1,029
1,316
265
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
RyuuOgi
Da Ji
4
0 / 1 / 1
3,315
663
1,130
2,764
615
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
5
0 / 1 / 0
3,071
614
1,298
1,799
512
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
 
Aphrodite
1
0 / 0 / 0
2,451
490
0
0
0
Fenrir
Prxmo
Fenrir
5
1 / 0 / 0
3,381
676
1,946
3,486
824
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
6
0 / 1 / 0
3,498
700
704
1,976
339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
viciado
Baron Samedi
1
0 / 0 / 0
2,481
496
0
0
0
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
W
Osiris
 
Osiris
0
0
0
0
L
Raijin
 
Raijin
0
1
0
0
L
Aphrodite
 
Aphrodite
0
0
0
0
W
Cerberus
CapTainDzn
Cerberus
2
0
0
2
W
Hou Yi
NlK0LaZ
Hou Yi
0
0
0
0
L
Fenrir
Prxmo
Fenrir
1
0
0
1
L
Izanami
0
1
0
0
W
Da Ji
RyuuOgi
Da Ji
0
1
1
0.5
L
Baron Samedi
viciado
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,905
Damage
3,948
10,652
Taken
7,261
3,371
Mitigated
1,675
4,186
Healing
2,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
940
140
0
821
2,400
665
151
965
1,435
16,599
0
W
Osiris
 
Osiris
1,004
497
0
678
1,515
942
113
0
1,515
0
11,675
L
Raijin
 
Raijin
1,298
217
0
408
1,799
512
54
1,387
412
10,074
0
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
CapTainDzn
Cerberus
802
0
0
962
2,657
884
0
333
2,324
6,481
0
W
Hou Yi
NlK0LaZ
Hou Yi
1,029
514
0
500
1,316
265
0
0
1,316
0
15,300
L
Fenrir
Prxmo
Fenrir
1,946
1,001
0
1,652
3,486
824
0
0
3,486
0
11,602
L
Izanami
704
704
0
742
1,976
339
0
355
1,621
0
16,063
W
Da Ji
RyuuOgi
Da Ji
1,130
506
0
1,225
2,764
615
0
0
2,764
0
12,758
L
Baron Samedi
viciado
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,691
Gold Earned
14,882
136
Minions Killed
72
0
Camps Cleared
0
461,640
Distance Traveled
282,275
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,772
754
38
8
0
87,665
1
W
Osiris
3,425
685
17
3
0
94,944
2
L
Raijin
3,071
614
9
2
0
98,242
2
L
Aphrodite
2,451
490
0
0
0
0
0
W
Cerberus
3,771
754
20
4
0
101,848
1
W
Hou Yi
3,408
682
35
7
0
84,011
0
L
Fenrir
3,381
676
25
5
0
97,078
0
L
Izanami
3,498
700
38
8
0
84,021
1
W
Da Ji
3,315
663
26
5
0
93,172
0
L
Baron Samedi
2,481
496
0
0
0
2,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role