Player Matchup

Achilles
Achilles
Silver V
AndyDragnir
Achilles
Silver V
Level 116
God Stats
4W - 2L
1,722 SR
Queue Stats
14W - 21L
824 MMR
Solo
Zeus
Zeus
Bronze I
CVginer5
Zeus
Bronze I
Level 116
God Stats
6W - 3L
1,665 SR
Queue Stats
67W - 75L
1,044 MMR
Party 1
Neith
Neith
Bronze I
Effie_P
Neith
Bronze I
Level 79
God Stats
20W - 17L
1,548 SR
Queue Stats
71W - 78L
1,059 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,645 SR
976 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,358 SR
1,001 MMR
Hercules
Hercules
Bronze I
acidrain114
Hercules
Bronze I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
el_balilla13
Artemis
Bronze III
Level 48
God Stats
0W - 1L
1,138 SR
Queue Stats
19W - 47L
672 MMR
Party 2
Anubis
Anubis
Bronze III
raulete91
Anubis
Bronze III
Level 106
God Stats
5W - 12L
1,435 SR
Queue Stats
12W - 37L
831 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AndyDragnir
Achilles
15
7 / 4 / 11
14,099
705
13,949
19,585
20,595
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
16
10 / 7 / 7
14,721
736
16,482
13,430
4,074
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Effie_P
Neith
13
3 / 5 / 12
12,378
619
15,579
16,059
5,339
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ChaacBacchusHeraMedusaHeimdallr

VS

Bans
YemojaSkadiKumbhakarnaAh Muzen CabOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
acidrain114
Hercules
15
7 / 5 / 4
13,926
696
12,745
23,174
27,506
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
el_balilla13
Artemis
14
2 / 7 / 6
12,252
613
9,269
14,041
3,810
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
raulete91
Anubis
15
7 / 8 / 4
13,786
689
12,893
19,778
8,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
20
Kills
16
16
Deaths
20
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
AndyDragnir
Achilles
7
4
11
3.13
W
Zeus
10
7
7
1.93
W
Neith
Effie_P
Neith
3
5
12
1.8
L
Hercules
acidrain114
Hercules
7
5
4
1.8
L
Artemis
el_balilla13
Artemis
2
7
6
0.71
L
Anubis
raulete91
Anubis
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,010
Damage
34,907
49,074
Taken
56,993
30,008
Mitigated
39,834
14,381
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AndyDragnir
Achilles
13,949
4,789
0
5,876
19,585
20,595
1,153
4,777
14,808
0
36,414
W
Zeus
16,482
2,818
795
1,569
13,430
4,074
1,011
3,537
9,893
63,551
0
W
Neith
Effie_P
Neith
15,579
4,505
1,146
4,995
16,059
5,339
1,676
5,280
10,779
0
49,652
L
Hercules
acidrain114
Hercules
12,745
3,393
0
7,493
23,174
27,506
0
6,712
16,462
1,124
30,311
L
Artemis
el_balilla13
Artemis
9,269
3,858
779
2,548
14,041
3,810
336
4,269
9,772
0
37,588
L
Anubis
raulete91
Anubis
12,893
379
0
5,359
19,778
8,518
100
5,535
14,243
82,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,198
Gold Earned
39,964
201
Minions Killed
207
0
Camps Cleared
0
968,300
Distance Traveled
964,543
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,099
705
50
3
0
340,237
2
W
Zeus
14,721
736
87
4
0
300,125
6
W
Neith
12,378
619
64
3
0
327,938
1
L
Hercules
13,926
696
35
2
0
354,038
5
L
Artemis
12,252
613
52
3
0
304,768
3
L
Anubis
13,786
689
120
6
0
305,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role