Player Matchup

Eset
Eset
Di3ghi31
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
GingerTurtle90
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Serqet
Serqet
PeorgeousPeach
Serqet
Level 15
God Stats
0W - 1L
1,824 SR
Queue Stats
1W - 3L
1,723 Elo+
Party 1
Team Averages
Level 19
1,608 SR
1,574 Elo+

VS

Team Averages
Level 21
1,487 SR
1,295 Elo+
Janus
Janus
Morgan-Princess-
Janus
Level 21
God Stats
2W - 1L
1,644 SR
Queue Stats
13W - 11L
1,376 Elo+
Party 2
Fenrir
Fenrir
PJ-Harvey03
Fenrir
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 35L
1,161 Elo+
Party 2
Scylla
Scylla
TheRealPigwig
Scylla
Level 27
God Stats
7W - 10L
1,317 SR
Queue Stats
19W - 18L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
0 / 10 / 4
8,572
571
3,043
13,642
4,096
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
3 / 10 / 1
8,688
579
5,566
16,528
5,355
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 12 / 2
8,670
578
3,321
15,703
5,056
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
16 / 1 / 12
12,704
847
23,473
8,060
2,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
11
6 / 6 / 10
10,445
696
5,816
12,118
4,009
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
10 / 1 / 11
11,807
787
11,504
6,614
1,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
6
Kills
32
32
Deaths
8
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Eset
0
10
4
0.2
L
3
10
1
0.35
W
16
1
12
22
W
Fenrir
6
6
10
1.83
L
3
12
2
0.33
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,930
Damage
40,793
45,873
Taken
26,792
14,507
Mitigated
8,364
3,914
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
3,043
1,138
414
1,369
13,642
4,096
74
10,869
2,773
19,989
0
L
5,566
2,198
0
1,764
16,528
5,355
0
12,392
4,136
0
14,751
W
23,473
2,477
0
1,660
8,060
2,395
1,576
607
7,453
51,287
0
W
Fenrir
5,816
2,937
0
1,388
12,118
4,009
294
2,280
9,838
0
19,037
L
3,321
1,323
0
367
15,703
5,056
0
12,033
3,670
0
13,950
W
11,504
1,114
744
2,099
6,614
1,960
412
902
5,712
53,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
34,956
78
Minions Killed
150
0
Camps Cleared
0
730,552
Distance Traveled
816,606
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,572
571
44
3
0
250,276
1
L
Vamana
8,688
579
19
1
0
233,774
0
W
Janus
12,704
847
55
4
0
278,482
1
W
Fenrir
10,445
696
21
1
0
286,384
0
L
Serqet
8,670
578
15
1
0
246,502
0
W
Scylla
11,807
787
74
5
0
251,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role