Player Matchup

Tyr
Tyr
Deecrooked
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,546 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kiddriver01
Kumbhakarna
Level 18
God Stats
12W - 9L
1,695 SR
Queue Stats
210W - 182L
1,552 Elo+
Solo
Heimdallr
Heimdallr
MisterSlithers36
Heimdallr
Level 14
God Stats
6W - 4L
1,500 SR
Queue Stats
24W - 20L
1,830 Elo+
Solo
Persephone
Persephone
Wissenschaft1245
Persephone
Level 29
God Stats
9W - 4L
1,532 SR
Queue Stats
29W - 15L
1,580 Elo+
Solo
Bakasura
Bakasura
YeahImInOne
Bakasura
Level 29
God Stats
44W - 28L
1,698 SR
Queue Stats
98W - 78L
1,634 Elo+
Solo
Team Averages
Level 21
1,585 SR
1,628 Elo+

VS

Team Averages
Level 28
1,476 SR
1,530 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CrouchNoodle
King Arthur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,502 Elo+
Solo
Artio
Artio
Hooligan5360
Artio
Level 29
God Stats
0W - 3L
1,301 SR
Queue Stats
203W - 207L
1,407 Elo+
Solo
Chaac
Chaac
ZzHunterDeer
Chaac
Level 29
God Stats
20W - 27L
1,373 SR
Queue Stats
394W - 460L
1,622 Elo+
Solo
Neith
Neith
louisangelo114th
Neith
Level 26
God Stats
8W - 8L
1,707 SR
Queue Stats
212W - 260L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 1
12,547
502
5,703
16,350
23,413
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Kumbhakarna
Kiddriver01
Kumbhakarna
17
0 / 5 / 6
10,712
428
6,442
21,982
18,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
18
1 / 5 / 5
12,049
482
14,200
14,474
6,414
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Wissenschaft1245
Persephone
20
0 / 2 / 7
13,819
553
11,572
13,114
6,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
YeahImInOne
Bakasura
20
13 / 1 / 1
16,500
660
23,120
18,235
8,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 9 / 6
12,831
513
19,253
21,316
9,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
CrouchNoodle
King Arthur
20
4 / 2 / 2
13,699
548
22,849
19,033
32,031
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 0 / 8
11,666
467
10,084
23,211
21,677
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 1 / 1
7,543
302
1,043
3,045
1,060
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
3 / 3 / 4
12,058
482
9,393
14,999
5,623
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
14
Kills
15
15
Deaths
15
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
9
6
0.89
L
King Arthur
CrouchNoodle
King Arthur
4
2
2
2.5
W
0
2
1
0.25
L
3
0
8
7
W
Kumbhakarna
Kiddriver01
Kumbhakarna
0
5
6
0.6
W
Heimdallr
1
5
5
0.7
W
Persephone
Wissenschaft1245
Persephone
0
2
7
1.75
W
Bakasura
YeahImInOne
Bakasura
13
1
1
13.5
L
0
1
1
0.5
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,037
Damage
62,622
84,155
Taken
81,604
63,427
Mitigated
70,015
28,835
Healing
30,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
19,253
2,124
3,101
6,808
21,316
9,624
503
4,669
14,767
120,245
0
L
King Arthur
CrouchNoodle
King Arthur
22,849
2,529
0
6,758
19,033
32,031
800
3,744
14,350
15,334
98,057
W
5,703
1,442
0
4,988
16,350
23,413
632
3,613
12,737
0
86,920
L
10,084
1,236
2,308
5,836
23,211
21,677
529
5,797
16,404
33,070
0
W
Kumbhakarna
Kiddriver01
Kumbhakarna
6,442
99
1,383
6,463
21,982
18,829
471
10,295
11,687
39,295
0
W
Heimdallr
14,200
9,130
0
2,326
14,474
6,414
1,042
6,280
8,194
0
80,833
W
Persephone
Wissenschaft1245
Persephone
11,572
655
0
2,552
13,114
6,009
5,261
7,926
5,188
96,518
0
W
Bakasura
YeahImInOne
Bakasura
23,120
14,556
0
11,123
18,235
8,762
1,570
5,646
12,589
0
112,501
L
1,043
133
0
1,186
3,045
1,060
0
496
2,389
0
14,015
L
9,393
1,938
660
4,252
14,999
5,623
899
3,308
11,090
0
87,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,627
Gold Earned
57,797
700
Minions Killed
631
0
Camps Cleared
0
2,230,264
Distance Traveled
1,973,628
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,831
513
196
8
0
412,094
10
L
King Arthur
13,699
548
193
8
0
475,149
9
W
Tyr
12,547
502
154
6
0
508,566
4
L
Artio
11,666
467
46
2
0
487,364
4
W
Kumbhakarna
10,712
428
40
2
0
437,010
4
W
Heimdallr
12,049
482
146
6
0
385,395
2
W
Persephone
13,819
553
181
7
0
379,389
2
W
Bakasura
16,500
660
179
7
0
519,904
2
L
Chaac
7,543
302
35
1
0
132,468
2
L
Neith
12,058
482
161
6
0
466,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role