Player Matchup

Ah Puch
Ah Puch
Copses
Ah Puch
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 91L
1,442 Elo+
Solo
Geb
Geb
LazyLewy
Geb
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
226W - 228L
1,435 Elo+
Party 2
Vulcan
Vulcan
NoFlyZone5825
Vulcan
Level 72
God Stats
21W - 15L
1,630 SR
Queue Stats
602W - 588L
1,484 Elo+
Solo
Ares
Ares
UncleSquignel
Ares
Level 119
God Stats
4W - 6L
1,679 SR
Queue Stats
211W - 225L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
nnmmmnmmmmmmmmm
Nu Wa
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 26L
1,247 Elo+
Solo
Team Averages
Level 100
1,562 SR
1,409 Elo+

VS

Team Averages
Level 108
1,553 SR
1,483 Elo+
Freya
Freya
ButtStalion420
Freya
Level 141
God Stats
3W - 4L
1,527 SR
Queue Stats
254W - 253L
1,466 Elo+
Solo
Jing Wei
Jing Wei
Fearus89
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,529 Elo+
Party 1
Zeus
Zeus
KingKwong91
Zeus
Level 117
God Stats
2W - 1L
1,711 SR
Queue Stats
21W - 25L
1,424 Elo+
Party 1
Sol
Sol
MASTER POND
Sol
Level 88
God Stats
5W - 2L
1,528 SR
Queue Stats
145W - 117L
1,548 Elo+
Solo
Anubis
Anubis
Ragnar_13l
Anubis
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 72L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Copses
Ah Puch
20
6 / 3 / 10
12,803
753
25,604
12,666
6,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 4 / 7
11,528
678
7,271
17,407
19,165
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 1 / 8
11,785
693
10,074
4,263
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 3 / 8
11,661
686
7,690
14,892
15,013
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 2 / 9
11,426
672
9,913
10,711
5,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 7
10,251
603
4,654
14,230
4,893
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Fearus89
Jing Wei
20
1 / 4 / 6
10,219
601
7,068
11,312
4,170
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 4 / 4
10,543
620
17,299
10,430
3,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 4 / 4
10,775
634
8,934
18,466
6,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Ragnar_13l
Anubis
11
1 / 6 / 2
8,265
486
2,877
9,126
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
23
Kills
13
13
Deaths
23
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
W
Ah Puch
Copses
Ah Puch
6
3
10
3.67
L
Jing Wei
Fearus89
Jing Wei
1
4
6
1
L
3
4
4
1.25
W
5
4
7
2.13
L
5
4
4
1.75
W
5
1
8
9
L
Anubis
Ragnar_13l
Anubis
1
6
2
0.33
W
4
3
8
2.67
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,552
Damage
40,832
59,939
Taken
63,564
48,077
Mitigated
23,924
25,265
Healing
24,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,654
1,280
2,535
4,406
14,230
4,893
0
13,452
778
16,456
0
W
Ah Puch
Copses
Ah Puch
25,604
336
1,705
2,435
12,666
6,289
378
6,917
5,749
47,794
0
L
Jing Wei
Fearus89
Jing Wei
7,068
2,291
2,158
1,723
11,312
4,170
0
10,670
642
0
29,957
L
17,299
282
1,553
746
10,430
3,732
0
10,000
430
40,253
0
W
7,271
98
2,895
4,130
17,407
19,165
0
7,498
9,909
19,494
0
L
8,934
1,606
555
8,934
18,466
6,766
0
17,531
935
39,333
0
W
10,074
2,430
3,989
1,094
4,263
2,320
1,590
3,297
966
38,644
0
L
Anubis
Ragnar_13l
Anubis
2,877
28
1,163
1,003
9,126
4,363
0
8,899
227
14,498
0
W
7,690
0
0
1,971
14,892
15,013
213
6,967
7,723
9,585
0
W
9,913
1,547
3,516
3,530
10,711
5,290
1,748
9,085
1,626
33,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,203
Gold Earned
50,053
176
Minions Killed
245
0
Camps Cleared
0
1,464,492
Distance Traveled
1,205,016
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,251
603
33
2
0
239,926
2
W
Ah Puch
12,803
753
63
4
0
293,098
0
L
Jing Wei
10,219
601
60
4
0
304,033
0
L
Zeus
10,543
620
51
3
0
257,505
0
W
Geb
11,528
678
15
1
0
299,163
1
L
Sol
10,775
634
70
4
0
234,622
0
W
Vulcan
11,785
693
61
4
0
309,371
5
L
Anubis
8,265
486
31
2
0
168,930
1
W
Ares
11,661
686
3
0
0
297,668
0
W
Nu Wa
11,426
672
34
2
0
265,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role