Player Matchup

Odin
Odin
Silver II
EXL0
Odin
Silver II
Level 83
God Stats
5W - 5L
1,600 SR
Queue Stats
56W - 48L
1,197 MMR
Party 2
Hera
Hera
Silver II
TV Jaye
Hera
Silver II
Level 121
God Stats
37W - 18L
1,913 SR
Queue Stats
319W - 315L
1,253 MMR
Party 2
Da Ji
Da Ji
Silver I
Taiichou
Da Ji
Silver I
Level 108
God Stats
83W - 75L
1,563 SR
Queue Stats
188W - 219L
1,330 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,692 SR
1,260 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,491 SR
1,500 MMR
Achilles
Achilles
Silver II
Cyrobolt
Achilles
Silver II
Level 88
God Stats
4W - 3L
1,473 SR
Queue Stats
5W - 3L
1,500 MMR
Party 1
Ullr
Ullr
Bronze III
Darksouldragon10
Ullr
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
QuelaagsMyBeach
Kukulkan
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
EXL0
Odin
16
8 / 4 / 6
16,121
672
15,056
19,104
12,499
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
TV Jaye
Hera
16
6 / 4 / 5
15,422
643
22,628
15,595
6,403
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Taiichou
Da Ji
15
4 / 4 / 7
16,135
672
14,952
20,387
9,480
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
KumbhakarnaHeimdallrAresChaacZeus

VS

Bans
HadesMedusaMerlinNeithCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cyrobolt
Achilles
16
7 / 2 / 5
15,413
642
24,254
28,609
39,302
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 6 / 2
14,258
594
6,651
14,816
5,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
1 / 10 / 6
13,553
565
3,744
18,043
5,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
18
Kills
12
12
Deaths
18
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cyrobolt
Achilles
7
2
5
4.75
L
4
6
2
0.83
W
Odin
EXL0
Odin
8
4
6
2.75
L
Kukulkan
1
10
6
0.4
W
Hera
TV Jaye
Hera
6
4
5
2.13
W
Da Ji
Taiichou
Da Ji
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,636
Damage
34,649
55,086
Taken
61,468
28,382
Mitigated
50,446
21,583
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cyrobolt
Achilles
24,254
6,904
0
7,508
28,609
39,302
1,177
10,680
17,929
0
61,806
L
6,651
3,558
0
212
14,816
5,352
2,060
4,172
10,644
0
55,296
W
Odin
EXL0
Odin
15,056
3,886
1,843
5,621
19,104
12,499
1,100
2,292
16,812
0
51,033
L
Kukulkan
3,744
565
0
490
18,043
5,792
460
7,828
10,215
46,595
0
W
Hera
TV Jaye
Hera
22,628
5,095
267
6,725
15,595
6,403
613
376
15,219
115,409
0
W
Da Ji
Taiichou
Da Ji
14,952
4,709
0
7,127
20,387
9,480
1,664
1,780
18,607
0
64,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,678
Gold Earned
43,224
296
Minions Killed
247
0
Camps Cleared
0
1,330,656
Distance Traveled
1,305,422
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,413
642
59
2
0
491,738
3
L
Ullr
14,258
594
100
4
0
417,182
7
W
Odin
16,121
672
67
3
0
479,073
4
L
Kukulkan
13,553
565
88
4
0
396,502
5
W
Hera
15,422
643
172
7
0
431,742
3
W
Da Ji
16,135
672
57
2
0
419,841
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role