Player Matchup

Anubis
Anubis
ICutePotatoI
Anubis
Level 18
God Stats
9W - 3L
1,581 SR
Queue Stats
25W - 25L
1,331 Elo+
Party 1
Hachiman
Hachiman
Pedrodivo
Hachiman
Level 20
God Stats
1W - 5L
1,464 SR
Queue Stats
46W - 60L
1,070 Elo+
Solo
Ra
Ra
Vegankiller2
Ra
Level 63
God Stats
14W - 9L
1,711 SR
Queue Stats
253W - 276L
1,463 Elo+
Party 1
Team Averages
Level 34
1,585 SR
1,288 Elo+

VS

Team Averages
Level 18
1,387 SR
1,340 Elo+
Mulan
Mulan
FLAMBY_92i_
Mulan
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
226W - 218L
1,303 Elo+
Party 2
Ra
Ra
andy-du38
Ra
Level 28
God Stats
8W - 11L
1,276 SR
Queue Stats
263W - 239L
1,325 Elo+
Party 2
Fenrir
Fenrir
grrrr-destroyer
Fenrir
Level 7
God Stats
0W - 2L
1,384 SR
Queue Stats
0W - 2L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
11 / 10 / 14
18,491
685
31,001
46,286
26,514
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Pedrodivo
Hachiman
15
6 / 10 / 15
17,348
643
14,318
24,262
22,781
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
13 / 12 / 11
17,627
653
23,383
30,636
17,722
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 19
18,646
691
25,249
38,700
55,867
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
24 / 7 / 7
21,836
809
49,819
30,395
22,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 15 / 5
12,973
480
3,053
17,526
5,241

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
62
30
Kills
31
32
Deaths
30
40
Assists
31
Player
Kills
Deaths
Assists
KDA
L
7
8
19
2.06
W
Anubis
11
10
14
1.8
W
Hachiman
Pedrodivo
Hachiman
6
10
15
1.35
W
13
12
11
1.54
L
24
7
7
3.93
L
0
15
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,702
Damage
78,121
101,184
Taken
86,621
67,017
Mitigated
83,113
43,907
Healing
28,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,249
3,113
880
4,769
38,700
55,867
374
23,841
14,859
0
56,518
W
Anubis
31,001
1,918
1,628
22,804
46,286
26,514
1,341
19,817
26,469
99,667
0
W
Hachiman
Pedrodivo
Hachiman
14,318
7,425
0
1,501
24,262
22,781
998
13,883
10,379
0
48,756
W
23,383
3,085
7,705
10,269
30,636
17,722
711
16,213
14,423
82,368
0
L
49,819
5,455
7,455
14,925
30,395
22,005
1,943
21,020
9,375
128,601
0
L
3,053
818
0
217
17,526
5,241
0
9,562
7,964
0
8,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,466
Gold Earned
53,455
244
Minions Killed
179
0
Camps Cleared
0
1,050,965
Distance Traveled
1,160,342
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
18,646
691
45
2
0
447,154
0
W
Anubis
18,491
685
113
4
0
347,312
0
W
Hachiman
17,348
643
45
2
0
358,010
1
W
Ra
17,627
653
86
3
0
345,643
3
L
Ra
21,836
809
130
5
0
490,918
0
L
Fenrir
12,973
480
4
0
0
222,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role