Player Matchup

Baron Samedi
Baron Samedi
Super8T8
Baron Samedi
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 22L
1,610 Elo+
Party 2
Skadi
Skadi
kevinkc777
Skadi
Level 140
God Stats
1W - 2L
1,287 SR
Queue Stats
52W - 59L
1,576 Elo+
Solo
Mulan
Mulan
monster1125
Mulan
Level 129
God Stats
25W - 24L
1,622 SR
Queue Stats
102W - 100L
1,656 Elo+
Party 2
Team Averages
Level 133
1,470 SR
1,614 Elo+

VS

Team Averages
Level 99
1,497 SR
1,714 Elo+
Mercury
Mercury
DeadManwonderxX
Mercury
Level 125
God Stats
1W - 1L
1,357 SR
Queue Stats
29W - 27L
1,586 Elo+
Solo
Nu Wa
Nu Wa
Lady In Red8033
Nu Wa
Level 128
God Stats
3W - 1L
1,633 SR
Queue Stats
21W - 9L
1,748 Elo+
Party 1
Hercules
Hercules
Smite Demigod
Hercules
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,807 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Super8T8
Baron Samedi
14
1 / 7 / 6
12,651
602
10,597
16,340
8,003
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
16
9 / 9 / 7
14,996
714
17,928
19,723
6,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
8 / 5 / 8
14,293
681
21,136
27,498
42,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 4
13,927
663
11,670
17,037
5,707
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 7 / 11
14,653
698
20,436
12,664
3,868
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Smite Demigod
Hercules
16
10 / 2 / 8
15,734
749
23,247
32,774
43,246
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
18
Kills
21
21
Deaths
18
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
9
4
0.89
W
5
7
11
1.5
W
Hercules
Smite Demigod
Hercules
10
2
8
7
L
Baron Samedi
Super8T8
Baron Samedi
1
7
6
0.57
L
Skadi
9
9
7
1.39
L
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,661
Damage
55,353
63,561
Taken
62,475
57,059
Mitigated
52,821
16,376
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,670
5,384
0
1,663
17,037
5,707
1,127
1,757
15,280
0
63,428
W
20,436
3,925
0
86
12,664
3,868
695
1,155
11,509
64,461
0
W
Hercules
Smite Demigod
Hercules
23,247
8,957
0
16,023
32,774
43,246
532
7,994
24,780
16,001
40,631
L
Baron Samedi
Super8T8
Baron Samedi
10,597
1,086
1,194
3,218
16,340
8,003
766
5,487
10,853
51,984
0
L
Skadi
17,928
8,003
0
1,741
19,723
6,769
0
10,457
9,266
0
83,115
L
21,136
4,187
0
10,223
27,498
42,287
286
10,286
17,212
0
45,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,940
Gold Earned
44,314
264
Minions Killed
238
0
Camps Cleared
0
1,035,843
Distance Traveled
1,187,909
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,927
663
97
5
0
453,622
6
W
Nu Wa
14,653
698
92
4
0
328,498
0
W
Hercules
15,734
749
49
2
0
405,789
3
L
Baron Samedi
12,651
602
96
5
0
319,660
1
L
Skadi
14,996
714
110
5
0
341,540
0
L
Mulan
14,293
681
58
3
0
374,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role