Player Matchup

Fenrir
Fenrir
Bobeasuso
Fenrir
Level 24
God Stats
2W - 4L
1,230 SR
Queue Stats
50W - 73L
1,500 Elo+
Solo
Thoth
Thoth
Sielex
Thoth
Level 64
God Stats
1W - 5L
1,130 SR
Queue Stats
91W - 129L
1,266 Elo+
Party 1
Neith
Neith
maolkis
Neith
Level 4
God Stats
0W - 2L
1,503 SR
Queue Stats
3W - 8L
1,226 Elo+
Party 1
Team Averages
Level 31
1,287 SR
1,331 Elo+

VS

Team Averages
Level 10
1,446 SR
1,115 Elo+
Loki
Loki
MaFFioZZniKK
Loki
Level 8
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 7L
1,027 Elo+
Party 2
Olorun
Olorun
MinionM
Olorun
Level 15
God Stats
4W - 2L
1,309 SR
Queue Stats
14W - 18L
1,290 Elo+
Solo
Kali
Kali
Nimoyus
Kali
Level 7
God Stats
1W - 1L
1,275 SR
Queue Stats
1W - 5L
1,027 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bobeasuso
Fenrir
10
5 / 8 / 4
10,503
656
9,435
13,307
5,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
Sielex
Thoth
13
7 / 4 / 4
11,478
717
7,748
9,325
3,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
maolkis
Neith
11
2 / 6 / 9
10,323
645
8,351
10,880
4,057
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 6
12,945
809
9,558
7,664
2,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
MinionM
Olorun
14
5 / 5 / 7
11,553
722
8,816
11,454
3,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
Nimoyus
Kali
12
3 / 7 / 10
11,157
697
10,083
16,739
6,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
14
Kills
18
18
Deaths
14
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bobeasuso
Fenrir
5
8
4
0.88
W
10
2
6
6.5
W
Olorun
MinionM
Olorun
5
5
7
1.7
W
Kali
Nimoyus
Kali
3
7
10
1.14
L
Thoth
Sielex
Thoth
7
4
4
2.25
L
Neith
maolkis
Neith
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,534
Damage
28,457
33,512
Taken
35,857
12,299
Mitigated
11,913
878
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bobeasuso
Fenrir
9,435
2,115
0
463
13,307
5,041
0
4,292
9,015
0
17,834
W
9,558
3,858
0
950
7,664
2,258
0
2,413
5,251
0
47,524
W
Olorun
MinionM
Olorun
8,816
4,405
108
2,624
11,454
3,566
906
2,463
8,991
42,941
0
W
Kali
Nimoyus
Kali
10,083
4,005
0
6,489
16,739
6,089
607
3,203
13,536
0
24,239
L
Thoth
Sielex
Thoth
7,748
1,347
0
255
9,325
3,201
620
2,151
7,174
41,095
0
L
Neith
maolkis
Neith
8,351
6,132
0
160
10,880
4,057
645
2,451
8,429
0
25,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,304
Gold Earned
35,655
157
Minions Killed
162
0
Camps Cleared
0
782,707
Distance Traveled
842,627
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,503
656
15
1
0
244,526
0
W
Loki
12,945
809
52
3
0
317,714
0
W
Olorun
11,553
722
82
5
0
241,064
2
W
Kali
11,157
697
28
2
0
283,849
6
L
Thoth
11,478
717
76
5
0
280,481
2
L
Neith
10,323
645
66
4
0
257,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role