Player Matchup

Hel
Hel
 
Hel
Level 14
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 10
God Stats
35W - 38L
1,512 SR
Queue Stats
69W - 82L
1,500 Elo+
Solo
Medusa
Medusa
MRvamand
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,179 Elo+
Solo
Awilix
Awilix
MallorKin_
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
albi21-10
Eset
Level 16
God Stats
1W - 4L
1,324 SR
Queue Stats
10W - 18L
1,216 Elo+
Solo
Team Averages
Level 10
1,423 SR
1,379 Elo+

VS

Team Averages
Level 17
1,443 SR
1,345 Elo+
Thor
Thor
ESL_SaLi_PT
Thor
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 29L
1,264 Elo+
Solo
Nemesis
Nemesis
Holomorphose
Nemesis
Level 24
God Stats
46W - 46L
1,380 SR
Queue Stats
88W - 93L
1,264 Elo+
Solo
Set
Set
MattNasquiPatasq
Set
Level 15
God Stats
27W - 21L
1,706 SR
Queue Stats
203W - 193L
1,867 Elo+
Solo
Izanami
Izanami
VAN-DER-SAR-Q8
Izanami
Level 15
God Stats
11W - 20L
1,128 SR
Queue Stats
55W - 84L
1,069 Elo+
Solo
Ymir
Ymir
cuba_mica
Ymir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 145L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 4 / 13
10,222
393
7,125
11,716
3,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
 
Nu Wa
18
4 / 7 / 11
12,155
468
19,784
17,166
6,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
MRvamand
Medusa
20
10 / 7 / 3
13,159
506
19,250
19,939
8,974
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
MallorKin_
Awilix
13
2 / 17 / 5
9,663
372
6,741
22,224
7,481
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
18
7 / 6 / 5
12,240
471
5,827
13,471
4,452
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 3
13,471
518
17,092
16,914
5,978
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Holomorphose
Nemesis
20
7 / 1 / 5
13,430
517
7,568
13,171
8,915
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 8 / 2
10,764
414
11,032
16,214
6,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 7 / 2
13,570
522
18,934
16,506
5,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
18
7 / 3 / 9
11,822
455
8,076
17,944
9,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
59
25
Kills
38
41
Deaths
25
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
13
2.13
L
Nu Wa
 
Nu Wa
4
7
11
1.36
W
11
6
3
2.08
W
Nemesis
Holomorphose
Nemesis
7
1
5
9.5
L
Medusa
MRvamand
Medusa
10
7
3
1.64
L
Awilix
MallorKin_
Awilix
2
17
5
0.26
W
4
8
2
0.63
W
9
7
2
1.43
L
Eset
7
6
5
1.58
W
Ymir
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,727
Damage
62,702
84,516
Taken
80,749
31,187
Mitigated
37,274
17,287
Healing
17,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,125
1,705
7,456
4,187
11,716
3,932
565
0
11,716
21,480
0
L
Nu Wa
 
Nu Wa
19,784
5,609
334
1,022
17,166
6,348
2,736
2,192
14,974
67,946
0
W
17,092
7,046
0
2,347
16,914
5,978
1,161
8,243
8,671
0
85,532
W
Nemesis
Holomorphose
Nemesis
7,568
2,895
0
5,546
13,171
8,915
4,499
5,968
7,203
0
78,073
L
Medusa
MRvamand
Medusa
19,250
11,674
0
2,385
19,939
8,974
930
3,180
16,759
0
68,861
L
Awilix
MallorKin_
Awilix
6,741
4,074
0
0
22,224
7,481
533
1,898
20,326
0
32,712
W
11,032
6,223
255
4,214
16,214
6,509
3,695
8,002
8,212
0
47,273
W
18,934
12,428
0
2,924
16,506
5,890
5,238
3,342
13,164
0
83,897
L
Eset
5,827
1,951
180
1,723
13,471
4,452
1,929
806
12,665
44,554
0
W
Ymir
8,076
1,422
0
2,702
17,944
9,982
540
7,181
10,763
38,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,439
Gold Earned
63,057
357
Minions Killed
472
0
Camps Cleared
0
1,927,812
Distance Traveled
1,801,824
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,222
393
24
1
0
479,964
1
L
Nu Wa
12,155
468
100
4
0
368,951
0
W
Thor
13,471
518
92
4
0
338,876
0
W
Nemesis
13,430
517
108
4
0
442,093
0
L
Medusa
13,159
506
109
4
0
351,538
1
L
Awilix
9,663
372
43
2
0
383,411
6
W
Set
10,764
414
69
3
0
220,973
0
W
Izanami
13,570
522
153
6
0
356,255
0
L
Eset
12,240
471
81
3
0
343,948
6
W
Ymir
11,822
455
50
2
0
443,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role