Player Matchup

Arachne
Arachne
 
Arachne
Level 27
God Stats
24W - 23L
1,572 SR
Queue Stats
77W - 78L
1,272 Elo+
Party 1
Pele
Pele
 
Pele
Level 27
God Stats
51W - 50L
1,426 SR
Queue Stats
64W - 61L
1,312 Elo+
Party 1
Ymir
Ymir
HatianHeaven7
Ymir
Level 18
God Stats
5W - 9L
1,116 SR
Queue Stats
70W - 94L
1,068 Elo+
Party 2
Bakasura
Bakasura
Leviacus714
Bakasura
Level 18
God Stats
6W - 5L
1,287 SR
Queue Stats
50W - 70L
1,174 Elo+
Solo
Ratatoskr
Ratatoskr
diglo_Glizzy
Ratatoskr
Level 18
God Stats
7W - 15L
1,381 SR
Queue Stats
26W - 31L
1,202 Elo+
Party 2
Team Averages
Level 22
1,356 SR
1,205 Elo+

VS

Team Averages
Level 22
1,367 SR
1,271 Elo+
Sol
Sol
 
Sol
Level 21
God Stats
21W - 18L
1,249 SR
Queue Stats
66W - 53L
1,134 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
199W - 237L
1,347 Elo+
Solo
Achilles
Achilles
LBE GRIMM
Achilles
Level 25
God Stats
30W - 22L
1,322 SR
Queue Stats
289W - 311L
1,254 Elo+
Solo
Pele
Pele
Mewt-
Pele
Level 18
God Stats
1W - 1L
1,266 SR
Queue Stats
14W - 11L
1,311 Elo+
Solo
The Morrigan
The Morrigan
Twoicy NoCap
The Morrigan
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 157L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
5 / 4 / 22
14,907
1,065
17,430
25,200
14,848
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
 
Pele
19
4 / 11 / 8
13,502
964
13,677
29,286
12,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 9 / 20
15,076
1,077
23,014
32,930
16,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Leviacus714
Bakasura
20
10 / 14 / 15
16,071
1,148
33,457
31,122
17,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ratatoskr
diglo_Glizzy
Ratatoskr
20
15 / 9 / 12
16,466
1,176
27,693
21,480
8,795
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 2 / 25
16,242
1,160
29,981
14,931
13,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
 
Cerberus
20
3 / 6 / 30
15,547
1,111
16,447
32,482
42,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
LBE GRIMM
Achilles
20
16 / 12 / 21
17,056
1,218
33,180
33,557
28,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
Mewt-
Pele
20
7 / 13 / 21
14,724
1,052
26,085
25,963
15,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Twoicy NoCap
The Morrigan
20
13 / 7 / 13
16,048
1,146
19,213
17,794
7,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
157
40
Kills
47
47
Deaths
40
77
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
4
22
4
L
Pele
 
Pele
4
11
8
0.73
W
Sol
 
Sol
8
2
25
10.25
W
Cerberus
 
Cerberus
3
6
30
3
L
6
9
20
1.78
W
Achilles
LBE GRIMM
Achilles
16
12
21
2.21
L
Bakasura
Leviacus714
Bakasura
10
14
15
1.25
W
Pele
Mewt-
Pele
7
13
21
1.35
W
The Morrigan
Twoicy NoCap
The Morrigan
13
7
13
2.79
L
Ratatoskr
diglo_Glizzy
Ratatoskr
15
9
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,271
Damage
124,906
140,018
Taken
124,727
69,943
Mitigated
107,511
14,226
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
17,430
14,009
0
5,341
25,200
14,848
0
10,771
14,429
0
35,877
L
Pele
 
Pele
13,677
5,793
0
3,800
29,286
12,538
0
13,855
15,431
0
48,050
W
Sol
 
Sol
29,981
7,692
0
5,361
14,931
13,831
0
3,052
11,479
87,545
0
W
Cerberus
 
Cerberus
16,447
932
0
3,719
32,482
42,071
0
6,472
24,330
38,951
0
L
23,014
8,094
0
2,678
32,930
16,454
0
15,405
17,525
49,359
0
W
Achilles
LBE GRIMM
Achilles
33,180
22,582
267
4,130
33,557
28,553
0
6,916
25,681
0
44,875
L
Bakasura
Leviacus714
Bakasura
33,457
22,029
0
1,335
31,122
17,308
0
15,841
15,281
0
62,063
W
Pele
Mewt-
Pele
26,085
11,762
0
2,920
25,963
15,061
0
3,495
22,376
0
40,469
W
The Morrigan
Twoicy NoCap
The Morrigan
19,213
5,366
0
0
17,794
7,995
0
3,079
14,175
35,969
2,395
L
Ratatoskr
diglo_Glizzy
Ratatoskr
27,693
16,226
0
1,072
21,480
8,795
0
7,771
13,709
0
37,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,022
Gold Earned
79,617
225
Minions Killed
313
9
Camps Cleared
5
1,365,130
Distance Traveled
1,150,094
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,907
1,065
33
2
1
296,783
0
L
Pele
13,502
964
51
4
3
267,708
3
W
Sol
16,242
1,160
149
11
3
225,350
1
W
Cerberus
15,547
1,111
78
6
1
251,694
0
L
Ymir
15,076
1,077
62
4
0
242,670
0
W
Achilles
17,056
1,218
34
2
0
264,002
1
L
Bakasura
16,071
1,148
57
4
4
288,122
0
W
Pele
14,724
1,052
17
1
0
170,294
0
W
The Morrigan
16,048
1,146
35
3
1
238,754
2
L
Ratatoskr
16,466
1,176
22
2
1
269,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role