Player Matchup

Cerberus
Cerberus
Darth Kuhn
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,274 Elo+
Party 1
Medusa
Medusa
warrofdarkknes
Medusa
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
159W - 193L
1,281 Elo+
Solo
Merlin
Merlin
xIRISHx W0LF
Merlin
Level 27
God Stats
14W - 24L
1,343 SR
Queue Stats
34W - 48L
1,203 Elo+
Party 1
Team Averages
Level 51
1,448 SR
1,253 Elo+

VS

Team Averages
Level 36
1,565 SR
1,273 Elo+
Ares
Ares
AngelScience
Ares
Level 20
God Stats
11W - 19L
1,500 SR
Queue Stats
557W - 733L
1,164 Elo+
Solo
Ratatoskr
Ratatoskr
Cerburos
Ratatoskr
Level 21
God Stats
33W - 27L
1,529 SR
Queue Stats
33W - 29L
1,308 Elo+
Party 2
Artemis
Artemis
Pshot_Junebug
Artemis
Level 68
God Stats
6W - 4L
1,665 SR
Queue Stats
34W - 27L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darth Kuhn
Cerberus
14
4 / 7 / 7
13,929
696
8,926
29,447
29,434
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
3 / 8 / 6
11,656
583
9,679
17,333
4,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
14
6 / 9 / 3
13,523
676
15,758
20,287
8,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 12
11,789
589
5,134
13,941
12,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Cerburos
Ratatoskr
15
9 / 3 / 13
14,164
708
11,022
17,008
5,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
17
14 / 4 / 7
15,195
760
31,321
14,831
5,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
13
Kills
24
24
Deaths
13
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
6
12
1.17
W
Ratatoskr
Cerburos
Ratatoskr
9
3
13
5.17
L
Cerberus
Darth Kuhn
Cerberus
4
7
7
1.07
W
Artemis
14
4
7
4.38
L
3
8
6
0.75
L
Merlin
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,363
Damage
47,477
67,067
Taken
45,780
42,459
Mitigated
23,140
12,369
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,134
304
0
0
13,941
12,726
429
7,072
6,869
15,184
0
W
Ratatoskr
Cerburos
Ratatoskr
11,022
3,595
1,111
2,861
17,008
5,391
854
9,113
7,895
0
46,366
L
Cerberus
Darth Kuhn
Cerberus
8,926
927
0
5,023
29,447
29,434
0
3,412
26,035
47,441
0
W
Artemis
31,321
17,172
777
1,008
14,831
5,023
2,127
8,574
6,257
0
73,361
L
9,679
5,369
375
4,588
17,333
4,971
542
1,642
15,691
0
34,082
L
Merlin
15,758
1,073
286
2,097
20,287
8,054
780
1,445
18,842
69,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,108
Gold Earned
41,148
211
Minions Killed
181
0
Camps Cleared
0
940,317
Distance Traveled
1,068,637
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,789
589
17
1
0
318,035
0
W
Ratatoskr
14,164
708
64
3
0
422,678
0
L
Cerberus
13,929
696
66
3
0
340,069
0
W
Artemis
15,195
760
100
5
0
327,924
2
L
Medusa
11,656
583
40
2
0
315,873
0
L
Merlin
13,523
676
105
5
0
284,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role