Player Matchup

Chaac
Chaac
Im RobinDahHood
Chaac
Level 108
God Stats
2W - 1L
1,662 SR
Queue Stats
112W - 95L
1,604 Elo+
Party 2
Baron Samedi
Baron Samedi
KhyKama
Baron Samedi
Level 104
God Stats
12W - 13L
1,462 SR
Queue Stats
315W - 355L
1,508 Elo+
Solo
Bakasura
Bakasura
ll G0Ofy ll
Bakasura
Level 95
God Stats
5W - 2L
1,656 SR
Queue Stats
48W - 37L
1,583 Elo+
Party 2
Team Averages
Level 102
1,594 SR
1,565 Elo+

VS

Team Averages
Level 111
1,737 SR
1,518 Elo+
Mulan
Mulan
Hindu The Goat
Mulan
Level 79
God Stats
5W - 6L
1,635 SR
Queue Stats
107W - 92L
1,558 Elo+
Solo
Medusa
Medusa
INS4NE M4SS4CRE
Medusa
Level 125
God Stats
2W - 1L
1,744 SR
Queue Stats
18W - 13L
1,561 Elo+
Party 1
Merlin
Merlin
Zeka Bear
Merlin
Level 129
God Stats
7W - 2L
1,830 SR
Queue Stats
57W - 70L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
10,666
762
11,809
13,599
17,591
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
KhyKama
Baron Samedi
12
6 / 3 / 4
10,320
737
6,025
8,869
6,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
ll G0Ofy ll
Bakasura
10
2 / 3 / 2
9,135
653
3,608
8,874
3,252
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 2
7,164
512
1,271
4,452
1,836
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 6 / 2
9,762
697
7,411
12,992
4,715
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Zeka Bear
Merlin
11
3 / 6 / 2
9,443
675
6,824
10,079
3,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
7
7
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
4
6
2
0.83
W
7
1
7
10.5
W
Baron Samedi
KhyKama
Baron Samedi
6
3
4
2.67
L
Merlin
Zeka Bear
Merlin
3
6
2
0.67
W
Bakasura
ll G0Ofy ll
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,442
Damage
15,506
31,342
Taken
27,523
27,107
Mitigated
9,910
11,547
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,271
214
111
246
4,452
1,836
0
860
3,549
0
9,055
L
7,411
3,632
0
1,922
12,992
4,715
0
1,846
10,623
0
28,636
W
11,809
1,663
0
6,372
13,599
17,591
167
2,535
10,596
0
32,549
W
Baron Samedi
KhyKama
Baron Samedi
6,025
348
990
2,955
8,869
6,264
1,130
2,479
6,390
39,971
0
L
Merlin
Zeka Bear
Merlin
6,824
211
0
381
10,079
3,359
0
3,339
6,575
37,383
0
W
Bakasura
ll G0Ofy ll
Bakasura
3,608
2,225
0
1,230
8,874
3,252
1,527
1,909
6,965
0
33,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,121
Gold Earned
26,369
182
Minions Killed
105
0
Camps Cleared
0
740,491
Distance Traveled
513,860
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,164
512
17
1
0
94,789
2
L
Medusa
9,762
697
34
2
0
216,514
0
W
Chaac
10,666
762
55
4
0
261,096
0
W
Baron Samedi
10,320
737
58
4
0
215,348
0
L
Merlin
9,443
675
54
4
0
202,557
3
W
Bakasura
9,135
653
69
5
0
264,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role