Player Matchup

Yemoja
Yemoja
I-Sana-I
Yemoja
Level 87
God Stats
4W - 2L
1,594 SR
Queue Stats
71W - 67L
1,527 Elo+
Party 3
Sylvanus
Sylvanus
I-TieDyeTurtle-I
Sylvanus
Level 158
God Stats
1W - 2L
1,805 SR
Queue Stats
268W - 242L
1,507 Elo+
Party 3
Hercules
Hercules
POLAR_B3AR441
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 146L
1,502 Elo+
Party 4
Thanatos
Thanatos
POLAR_B3AR44I
Thanatos
Level 14
God Stats
1W - 1L
1,410 SR
Queue Stats
8W - 5L
1,723 Elo+
Party 4
Hel
Hel
TSM_DarkLord9
Hel
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
206W - 206L
1,391 Elo+
Solo
Team Averages
Level 74
1,562 SR
1,530 Elo+

VS

Team Averages
Level 49
1,494 SR
1,497 Elo+
Bellona
Bellona
BijuuSenpaii
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,436 Elo+
Party 2
Fenrir
Fenrir
EliteSprite
Fenrir
Level 22
God Stats
3W - 0L
1,785 SR
Queue Stats
41W - 37L
1,468 Elo+
Party 2
Discordia
Discordia
I warchi I
Discordia
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 89L
1,687 Elo+
Party 1
Chiron
Chiron
Nagore 5
Chiron
Level 122
God Stats
1W - 6L
1,185 SR
Queue Stats
175W - 170L
1,458 Elo+
Party 1
Odin
Odin
turboturd24
Odin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
I-Sana-I
Yemoja
16
3 / 5 / 3
10,395
416
16,072
17,973
6,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 6 / 2
12,379
495
13,913
26,761
11,465
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
POLAR_B3AR441
Hercules
18
4 / 7 / 0
11,171
447
13,135
24,568
22,431
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
POLAR_B3AR44I
Thanatos
14
4 / 16 / 1
9,628
385
6,409
23,166
7,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
6,993
280
583
1,981
529
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BijuuSenpaii
Bellona
17
3 / 9 / 11
12,541
502
13,079
20,673
16,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
19
10 / 1 / 5
14,331
573
15,583
14,380
6,316
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
I warchi I
Discordia
20
19 / 2 / 8
16,325
653
29,573
13,047
5,055
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Nagore 5
Chiron
18
2 / 4 / 8
12,470
499
10,936
22,272
6,671
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 1 / 10
11,683
467
6,511
11,307
7,628
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
17
Kills
36
36
Deaths
17
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
BijuuSenpaii
Bellona
3
9
11
0.94
W
Fenrir
10
1
5
12.5
W
Discordia
I warchi I
Discordia
19
2
8
11.5
L
Yemoja
I-Sana-I
Yemoja
3
5
3
0.9
L
6
6
2
1.17
W
Chiron
Nagore 5
Chiron
2
4
8
1.5
L
Hercules
POLAR_B3AR441
Hercules
4
7
0
0.57
L
Thanatos
POLAR_B3AR44I
Thanatos
4
16
1
0.28
L
0
2
0
0
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,112
Damage
75,682
94,449
Taken
81,679
48,468
Mitigated
42,293
23,174
Healing
25,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BijuuSenpaii
Bellona
13,079
6,319
255
4,857
20,673
16,623
2,054
5,392
15,281
0
55,866
W
Fenrir
15,583
3,977
201
6,668
14,380
6,316
117
3,849
10,531
0
77,451
W
Discordia
I warchi I
Discordia
29,573
1,974
0
720
13,047
5,055
2,047
4,522
8,525
131,094
0
L
Yemoja
I-Sana-I
Yemoja
16,072
1,638
673
598
17,973
6,931
216
3,791
14,182
57,349
0
L
13,913
2,458
938
6,699
26,761
11,465
597
7,138
19,623
61,046
0
W
Chiron
Nagore 5
Chiron
10,936
5,403
424
10,482
22,272
6,671
4,732
11,746
10,526
0
97,808
L
Hercules
POLAR_B3AR441
Hercules
13,135
3,492
0
6,170
24,568
22,431
546
7,769
16,799
0
80,163
L
Thanatos
POLAR_B3AR44I
Thanatos
6,409
2,630
135
7,564
23,166
7,112
0
9,613
13,553
0
38,423
L
583
157
0
397
1,981
529
0
1,262
719
8,008
0
W
6,511
2,354
429
1,825
11,307
7,628
1,524
5,059
6,248
0
31,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,566
Gold Earned
67,350
380
Minions Killed
576
0
Camps Cleared
0
1,519,640
Distance Traveled
2,365,602
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,541
502
98
4
0
447,771
0
W
Fenrir
14,331
573
115
5
0
564,445
0
W
Discordia
16,325
653
185
7
0
458,237
1
L
Yemoja
10,395
416
83
3
0
355,203
0
L
Sylvanus
12,379
495
92
4
0
358,348
0
W
Chiron
12,470
499
134
5
0
385,544
2
L
Hercules
11,171
447
128
5
0
367,835
2
L
Thanatos
9,628
385
62
2
0
369,604
0
L
Hel
6,993
280
15
1
0
68,650
1
W
Odin
11,683
467
44
2
0
509,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role