Player Matchup

Baron Samedi
Baron Samedi
DeIivert
Baron Samedi
Level 98
God Stats
9W - 1L
1,814 SR
Queue Stats
63W - 47L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
Goated 3x
Ah Puch
Level 88
God Stats
28W - 27L
1,622 SR
Queue Stats
78W - 68L
1,535 Elo+
Party 1
Achilles
Achilles
Itz x Trippy xx
Achilles
Level 67
God Stats
14W - 5L
1,957 SR
Queue Stats
74W - 64L
1,535 Elo+
Party 1
Team Averages
Level 84
1,798 SR
1,545 Elo+

VS

Team Averages
Level 68
1,536 SR
1,437 Elo+
Izanami
Izanami
 
Izanami
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 13L
1,337 Elo+
Solo
Heimdallr
Heimdallr
Lil WaII
Heimdallr
Level 67
God Stats
18W - 11L
1,607 SR
Queue Stats
165W - 170L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeIivert
Baron Samedi
13
10 / 3 / 8
10,711
824
13,133
10,781
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Goated 3x
Ah Puch
12
6 / 1 / 13
10,125
779
11,126
7,000
1,975
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
6 / 1 / 12
9,952
766
7,454
10,603
7,427
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 6 / 2
8,440
649
5,370
10,711
3,392
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
 
Xbalanque
8
1 / 13 / 4
8,110
624
3,408
13,823
5,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Lil WaII
Heimdallr
11
2 / 4 / 3
8,503
654
5,472
11,020
3,626
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
22
Kills
5
5
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
6
2
0.5
L
Xbalanque
 
Xbalanque
1
13
4
0.23
W
Baron Samedi
DeIivert
Baron Samedi
10
3
8
4.67
W
Ah Puch
Goated 3x
Ah Puch
6
1
13
12.5
W
Achilles
6
1
12
12
L
Heimdallr
Lil WaII
Heimdallr
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
14,250
28,384
Taken
35,554
14,532
Mitigated
12,348
15,469
Healing
1,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,370
2,563
509
688
10,711
3,392
0
7,198
3,513
0
37,000
L
Xbalanque
 
Xbalanque
3,408
1,296
127
575
13,823
5,330
0
9,333
4,490
0
9,920
W
Baron Samedi
DeIivert
Baron Samedi
13,133
365
2,347
5,256
10,781
5,130
557
0
10,781
38,227
0
W
Ah Puch
Goated 3x
Ah Puch
11,126
78
880
2,649
7,000
1,975
1,013
24
6,976
46,522
0
W
Achilles
7,454
2,775
564
3,773
10,603
7,427
177
0
9,945
0
22,981
L
Heimdallr
Lil WaII
Heimdallr
5,472
3,368
0
83
11,020
3,626
0
8,061
2,959
0
25,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
25,053
159
Minions Killed
133
0
Camps Cleared
0
751,327
Distance Traveled
592,532
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,440
649
74
6
0
208,395
1
L
Xbalanque
8,110
624
13
1
0
184,296
10
W
Baron Samedi
10,711
824
45
3
0
251,105
0
W
Ah Puch
10,125
779
81
6
0
235,207
4
W
Achilles
9,952
766
33
3
0
265,015
1
L
Heimdallr
8,503
654
46
4
0
199,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role