Player Matchup

Chaac
Chaac
Eon MagiczZz
Chaac
Level 29
God Stats
11W - 4L
1,556 SR
Queue Stats
149W - 120L
1,584 Elo+
Solo
Ra
Ra
itschav66
Ra
Level 4
God Stats
1W - 2L
1,246 SR
Queue Stats
1W - 2L
972 Elo+
Party 1
Chernobog
Chernobog
smeade
Chernobog
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
994 Elo+
Party 1
Team Averages
Level 14
1,434 SR
1,183 Elo+

VS

Team Averages
Level 25
1,355 SR
1,380 Elo+
Ne Zha
Ne Zha
BOMBSHELL_55_77
Ne Zha
Level 53
God Stats
4W - 6L
1,500 SR
Queue Stats
176W - 154L
1,399 Elo+
Party 2
Aphrodite
Aphrodite
Delphox2Brutal4U
Aphrodite
Level 13
God Stats
17W - 15L
1,066 SR
Queue Stats
90W - 102L
1,241 Elo+
Party 2
Chaac
Chaac
Tachanka2797
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 3
15,694
747
32,219
27,746
25,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 7 / 3
12,744
607
7,557
12,151
3,455
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
smeade
Chernobog
12
0 / 8 / 6
12,179
580
6,987
14,265
5,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 3 / 3
14,912
710
26,066
30,908
9,876
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
15
2 / 6 / 6
13,112
624
16,964
26,506
8,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 1 / 1
9,734
464
694
1,047
416
Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
10
Kills
18
19
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
16
3
3
5.83
L
Aphrodite
2
6
6
0.83
W
7
4
3
2.13
L
0
1
1
0.5
W
3
7
3
0.64
W
Chernobog
smeade
Chernobog
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,763
Damage
43,724
54,162
Taken
58,461
34,382
Mitigated
19,141
18,036
Healing
37,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,066
13,206
0
4,423
30,908
9,876
2,504
5,208
25,700
0
74,849
L
Aphrodite
16,964
1,321
14,070
19,172
26,506
8,849
349
2,397
24,109
65,095
0
W
32,219
6,885
0
12,983
27,746
25,762
1,255
11,214
16,532
0
86,749
L
694
118
0
0
1,047
416
0
0
1,047
0
1,811
W
7,557
1,224
2,587
2,466
12,151
3,455
68
1,894
10,257
26,143
0
W
Chernobog
smeade
Chernobog
6,987
3,954
0
0
14,265
5,165
1,437
3,897
10,368
0
38,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,617
Gold Earned
37,758
206
Minions Killed
190
0
Camps Cleared
0
1,021,892
Distance Traveled
783,168
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,912
710
66
3
0
388,878
0
L
Aphrodite
13,112
624
120
6
0
361,662
0
W
Chaac
15,694
747
111
5
0
416,132
5
L
Chaac
9,734
464
4
0
0
32,628
0
W
Ra
12,744
607
37
2
0
302,703
0
W
Chernobog
12,179
580
58
3
0
303,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role