Player Matchup

Nemesis
Nemesis
Gold V
Chivalric
Nemesis
Gold V
Level 144
God Stats
0W - 1L
1,699 SR
Queue Stats
52W - 47L
1,366 MMR
Solo
Osiris
Osiris
Gold V
Ganzeth
Osiris
Gold V
Level 109
God Stats
9W - 5L
1,877 SR
Queue Stats
175W - 154L
1,270 MMR
Party 1
Yemoja
Yemoja
Silver II
GreekPoseidon
Yemoja
Silver II
Level 137
God Stats
3W - 5L
1,738 SR
Queue Stats
36W - 50L
1,338 MMR
Solo
Hou Yi
Hou Yi
Silver IV
MarttinsAlves
Hou Yi
Silver IV
Level 77
God Stats
1W - 1L
1,587 SR
Queue Stats
24W - 29L
1,267 MMR
Solo
Hera
Hera
Silver II
TheMauro
Hera
Silver II
Level 155
God Stats
2W - 1L
1,872 SR
Queue Stats
150W - 131L
1,486 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,755 SR
1,345 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,539 SR
1,415 MMR
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver IV
Benninja
Ganesha
Silver IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,324 MMR
Solo
He Bo
He Bo
Gold V
PurgeX
He Bo
Gold V
Level 49
God Stats
31W - 19L
1,622 SR
Queue Stats
168W - 176L
1,336 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
ScorPionIsGOD
Sun Wukong
Gold IV
Level 109
God Stats
15W - 16L
1,571 SR
Queue Stats
48W - 60L
1,415 MMR
Solo
Skadi
Skadi
Silver IV
beepbeepboy
Skadi
Silver IV
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chivalric
Nemesis
15
3 / 7 / 3
10,828
387
9,031
19,745
8,310
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Ganzeth
Osiris
20
5 / 3 / 1
14,684
524
20,797
24,671
39,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 6 / 4
10,274
367
12,609
18,135
17,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 9 / 3
11,933
426
11,385
19,799
7,142
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
19
3 / 11 / 3
12,836
458
14,869
19,141
5,984
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OdinThorBacchusKukulkanBastet

VS

Bans
HeimdallrIzanamiHun BatzGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
5 / 4 / 9
15,965
570
9,391
21,606
9,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Benninja
Ganesha
19
0 / 4 / 25
15,409
550
9,689
25,138
29,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
PurgeX
He Bo
20
14 / 1 / 9
18,929
676
24,781
14,890
6,687
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
ScorPionIsGOD
Sun Wukong
20
5 / 0 / 8
16,612
593
21,495
21,925
35,020
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
12 / 4 / 7
17,332
619
18,648
16,465
7,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
13
Kills
36
36
Deaths
13
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
4
9
2.38
W
Ganesha
Benninja
Ganesha
0
4
25
3.13
L
Nemesis
Chivalric
Nemesis
3
7
3
0.64
L
Osiris
Ganzeth
Osiris
5
3
1
1.83
L
0
6
4
0.33
L
2
9
3
0.39
W
He Bo
PurgeX
He Bo
14
1
9
18.5
W
Sun Wukong
ScorPionIsGOD
Sun Wukong
5
0
8
9
L
Hera
3
11
3
0.41
W
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,691
Damage
84,004
101,491
Taken
100,024
78,133
Mitigated
88,324
22,105
Healing
43,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,391
492
9,165
12,772
21,606
9,714
2,431
8,155
13,451
108,405
0
W
Ganesha
Benninja
Ganesha
9,689
1,394
0
3,369
25,138
29,219
1,018
8,420
16,718
35,114
0
L
Nemesis
Chivalric
Nemesis
9,031
3,032
0
4,724
19,745
8,310
0
10,650
9,095
0
62,898
L
Osiris
Ganzeth
Osiris
20,797
4,965
0
9,117
24,671
39,472
0
7,369
17,302
10,001
95,264
L
12,609
1,856
1,370
942
18,135
17,225
184
7,422
10,713
55,206
0
L
11,385
4,023
200
3,312
19,799
7,142
490
6,446
13,353
0
93,963
W
He Bo
PurgeX
He Bo
24,781
283
0
3,579
14,890
6,687
790
3,717
11,173
154,378
0
W
Sun Wukong
ScorPionIsGOD
Sun Wukong
21,495
4,581
0
10,098
21,925
35,020
2,205
5,296
16,629
0
123,298
L
Hera
14,869
2,019
0
2,440
19,141
5,984
0
11,974
7,167
100,529
0
W
18,648
9,709
0
4,592
16,465
7,684
9,923
5,791
10,674
0
144,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,555
Gold Earned
84,247
701
Minions Killed
809
0
Camps Cleared
0
2,315,753
Distance Traveled
2,707,534
33
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,965
570
186
7
0
529,429
12
W
Ganesha
15,409
550
2
0
0
541,595
11
L
Nemesis
10,828
387
100
4
0
451,614
9
L
Osiris
14,684
524
190
7
0
474,902
3
L
Yemoja
10,274
367
80
3
0
492,167
9
L
Hou Yi
11,933
426
162
6
0
451,034
4
W
He Bo
18,929
676
232
8
0
546,826
6
W
Sun Wukong
16,612
593
187
7
0
582,004
7
L
Hera
12,836
458
169
6
0
446,036
8
W
Skadi
17,332
619
202
7
0
507,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role