Player Matchup

Izanami
Izanami
EsquiFenix
Izanami
Level 27
God Stats
1W - 2L
1,276 SR
Queue Stats
21W - 31L
1,292 Elo+
Solo
Serqet
Serqet
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Serqet
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 45L
1,185 Elo+
Party 1
Fenrir
Fenrir
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Fenrir
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 60L
1,334 Elo+
Party 1
Team Averages
Level 22
1,425 SR
1,270 Elo+

VS

Team Averages
Level 59
1,617 SR
1,560 Elo+
Poseidon
Poseidon
 
Poseidon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Apolexetic
Neith
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,822 Elo+
Solo
Thor
Thor
MARINHO7590
Thor
Level 20
God Stats
2W - 1L
1,850 SR
Queue Stats
38W - 59L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EsquiFenix
Izanami
12
1 / 7 / 2
10,127
633
9,219
11,654
3,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
9
1 / 11 / 1
8,690
543
4,428
14,096
4,802
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
9
2 / 12 / 1
9,453
591
6,200
17,852
10,838
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
15 / 2 / 7
13,248
828
14,949
10,941
2,871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
15
11 / 1 / 10
12,639
790
17,768
12,930
4,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 1 / 14
10,975
686
5,732
7,388
2,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
4
Kills
30
30
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
15
2
7
9.25
W
Neith
11
1
10
16
L
Izanami
EsquiFenix
Izanami
1
7
2
0.29
W
4
1
14
11
L
Serqet
1
11
1
0.14
L
Fenrir
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,847
Damage
38,449
43,602
Taken
31,259
19,493
Mitigated
9,552
3,304
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,949
2,045
0
1,795
10,941
2,871
228
28
10,037
59,975
0
W
Neith
17,768
9,721
0
7,189
12,930
4,320
1,019
308
12,304
239
63,363
L
Izanami
EsquiFenix
Izanami
9,219
4,443
0
879
11,654
3,853
0
3,292
8,362
0
47,758
W
5,732
2,921
207
571
7,388
2,361
866
0
7,208
0
16,127
L
Serqet
4,428
1,161
0
839
14,096
4,802
0
5,613
8,483
0
9,612
L
Fenrir
6,200
1,029
0
1,586
17,852
10,838
78
6,292
11,560
0
17,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,270
Gold Earned
36,862
141
Minions Killed
208
0
Camps Cleared
0
715,332
Distance Traveled
781,951
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,248
828
98
6
0
271,290
1
W
Neith
12,639
790
69
4
0
266,829
6
L
Izanami
10,127
633
102
6
0
237,587
0
W
Thor
10,975
686
41
3
0
243,832
2
L
Serqet
8,690
543
16
1
0
241,221
4
L
Fenrir
9,453
591
23
1
0
236,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role