Player Matchup

Tyr
Tyr
Waifu-_-Warlock
Tyr
Level 74
God Stats
3W - 3L
1,500 SR
Queue Stats
222W - 242L
1,543 Elo+
Party 1
Discordia
Discordia
crobbins91
Discordia
Level 86
God Stats
142W - 106L
1,507 SR
Queue Stats
522W - 544L
1,456 Elo+
Party 1
Medusa
Medusa
thediesel009
Medusa
Level 80
God Stats
4W - 1L
1,636 SR
Queue Stats
21W - 16L
1,585 Elo+
Solo
Team Averages
Level 80
1,548 SR
1,528 Elo+

VS

Team Averages
Level 41
1,575 SR
1,596 Elo+
Ra
Ra
LavenderBIossom
Ra
Level 66
God Stats
39W - 28L
1,485 SR
Queue Stats
278W - 288L
1,455 Elo+
Party 2
Tyr
Tyr
Rinzu
Tyr
Level 27
God Stats
2W - 2L
1,715 SR
Queue Stats
4W - 6L
1,842 Elo+
Solo
Bakasura
Bakasura
xeiku
Bakasura
Level 29
God Stats
1W - 2L
1,523 SR
Queue Stats
12W - 13L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 10
10,586
662
7,998
11,700
13,211
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
crobbins91
Discordia
14
5 / 1 / 10
11,352
710
14,251
7,010
2,399
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
10 / 2 / 4
12,131
758
15,454
10,277
3,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
9,476
592
6,322
13,611
4,622
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Rinzu
Tyr
9
2 / 7 / 4
9,431
589
5,274
15,521
11,415
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
xeiku
Bakasura
11
2 / 5 / 3
9,397
587
6,564
14,103
5,526
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
17
Kills
5
6
Deaths
17
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Tyr
Rinzu
Tyr
2
7
4
0.57
W
2
3
10
2.33
W
Discordia
crobbins91
Discordia
5
1
10
10
W
Medusa
10
2
4
6
L
Bakasura
xeiku
Bakasura
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,703
Damage
18,160
28,987
Taken
43,235
19,065
Mitigated
21,563
14,604
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,322
185
2,608
6,027
13,611
4,622
90
3,922
9,689
33,798
0
L
Tyr
Rinzu
Tyr
5,274
1,640
0
2,957
15,521
11,415
93
6,060
9,461
0
15,111
W
7,998
1,145
0
4,040
11,700
13,211
111
3,050
8,317
0
29,242
W
Discordia
crobbins91
Discordia
14,251
620
442
4,514
7,010
2,399
516
1,953
4,917
55,958
0
W
Medusa
15,454
8,144
0
5,608
10,277
3,455
1,946
1,718
7,889
0
59,950
L
Bakasura
xeiku
Bakasura
6,564
5,251
1,021
4,579
14,103
5,526
58
4,291
9,812
0
17,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,069
Gold Earned
28,304
203
Minions Killed
139
0
Camps Cleared
0
911,846
Distance Traveled
930,673
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,476
592
58
4
0
318,402
6
L
Tyr
9,431
589
26
2
0
273,752
1
W
Tyr
10,586
662
28
2
0
333,770
5
W
Discordia
11,352
710
106
7
0
285,968
2
W
Medusa
12,131
758
69
4
0
292,108
5
L
Bakasura
9,397
587
55
3
0
338,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role