Player Matchup

Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Silver IV
F6Blackman
Ullr
Silver IV
Level 124
God Stats
1W - 1L
1,540 SR
Queue Stats
15W - 4L
1,448 MMR
Party 1
Xing Tian
Xing Tian
Silver I
Nlumps
Xing Tian
Silver I
Level 100
God Stats
0W - 1L
1,717 SR
Queue Stats
27W - 12L
1,302 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,586 SR
1,417 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,698 SR
1,500 MMR
Chaac
Chaac
Bronze III
Jager WoIf
Chaac
Bronze III
Level 129
God Stats
2W - 2L
1,742 SR
Queue Stats
4W - 8L
1,500 MMR
Party 2
Chang'e
Chang'e
Bronze III
Tequila WoIf
Chang'e
Bronze III
Level 132
God Stats
1W - 0L
1,852 SR
Queue Stats
3W - 4L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
iNTENTZ CAMPER
Skadi
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
6 / 3 / 3
13,765
626
17,392
10,414
2,919
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 7 / 4
14,676
667
19,281
15,992
5,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Nlumps
Xing Tian
14
2 / 8 / 9
14,899
677
10,707
24,322
25,851
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KukulkanHeimdallrOdinYemojaVulcan

VS

Bans
AphroditePersephoneHerculesBaron SamediGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 4 / 11
14,150
643
10,682
26,384
21,203
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chang'e
Tequila WoIf
Chang'e
15
6 / 6 / 7
14,190
645
16,111
19,085
6,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
8 / 4 / 7
15,356
698
16,103
16,233
5,260
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
14
Kills
18
18
Deaths
14
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
3
3
2.5
L
6
7
4
1.14
W
Chaac
4
4
11
2.38
L
Xing Tian
Nlumps
Xing Tian
2
8
9
0.81
W
Chang'e
Tequila WoIf
Chang'e
6
6
7
1.58
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,380
Damage
42,896
50,728
Taken
61,702
33,823
Mitigated
32,594
3,317
Healing
27,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,392
454
0
1,427
10,414
2,919
633
3,564
6,850
59,927
0
L
19,281
5,013
0
1,440
15,992
5,053
0
3,652
12,340
0
83,776
W
Chaac
10,682
1,408
0
11,300
26,384
21,203
190
11,047
14,443
0
48,781
L
Xing Tian
Nlumps
Xing Tian
10,707
273
0
450
24,322
25,851
152
8,970
15,352
38,130
0
W
Chang'e
Tequila WoIf
Chang'e
16,111
330
4,989
8,177
19,085
6,131
601
9,577
9,508
48,474
0
W
16,103
5,514
0
3,050
16,233
5,260
2,600
7,514
8,719
0
73,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,340
Gold Earned
43,696
261
Minions Killed
238
0
Camps Cleared
0
1,114,700
Distance Traveled
1,247,450
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,765
626
100
5
0
351,053
3
L
Ullr
14,676
667
129
6
0
366,973
6
W
Chaac
14,150
643
70
3
0
407,791
6
L
Xing Tian
14,899
677
32
1
0
396,674
6
W
Chang'e
14,190
645
63
3
0
423,922
1
W
Skadi
15,356
698
105
5
0
415,737
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role