Player Matchup

Da Ji
Da Ji
Alejan
Da Ji
Level 100
God Stats
6W - 4L
1,617 SR
Queue Stats
26W - 26L
1,635 Elo+
Party 1
Bacchus
Bacchus
FishinGoat
Bacchus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,359 Elo+
Party 1
Merlin
Merlin
Thicc Vegetable
Merlin
Level 93
God Stats
12W - 14L
1,513 SR
Queue Stats
23W - 25L
1,532 Elo+
Party 1
Team Averages
Level 93
1,543 SR
1,508 Elo+

VS

Team Averages
Level 123
1,415 SR
1,516 Elo+
Ne Zha
Ne Zha
OuhPieceOfCandy_
Ne Zha
Level 86
God Stats
22W - 16L
1,517 SR
Queue Stats
110W - 120L
1,431 Elo+
Party 2
Mulan
Mulan
demonssouls13
Mulan
Level 138
God Stats
16W - 16L
1,534 SR
Queue Stats
100W - 91L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
gamechaser76
Kukulkan
Level 144
God Stats
0W - 4L
1,194 SR
Queue Stats
143W - 117L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alejan
Da Ji
14
12 / 1 / 3
13,265
737
11,673
8,245
3,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
FishinGoat
Bacchus
12
1 / 2 / 12
12,281
682
5,786
18,313
22,022
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 9
12,786
710
12,369
10,835
4,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
9,902
550
3,837
14,182
4,015
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 4 / 1
10,444
580
8,052
12,776
7,460
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
gamechaser76
Kukulkan
13
2 / 4 / 1
10,936
608
10,306
10,002
2,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
17
Kills
3
4
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Alejan
Da Ji
12
1
3
13.5
W
Bacchus
FishinGoat
Bacchus
1
2
12
3.5
L
0
9
2
0.11
W
4
1
9
8.5
L
1
4
1
0.38
L
Kukulkan
gamechaser76
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,828
Damage
22,195
37,393
Taken
36,960
29,756
Mitigated
14,389
10,274
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Alejan
Da Ji
11,673
3,973
780
1,693
8,245
3,657
2,157
2,066
6,179
0
27,624
W
Bacchus
FishinGoat
Bacchus
5,786
810
0
3,069
18,313
22,022
203
5,565
12,748
20,043
0
L
3,837
768
0
484
14,182
4,015
0
6,735
7,447
0
31,647
W
12,369
552
0
4,732
10,835
4,077
244
3,059
7,776
89,439
0
L
8,052
999
0
3,807
12,776
7,460
0
6,480
6,296
0
37,719
L
Kukulkan
gamechaser76
Kukulkan
10,306
790
0
160
10,002
2,914
0
5,096
4,906
48,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
31,282
202
Minions Killed
208
0
Camps Cleared
0
939,952
Distance Traveled
939,463
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,265
737
28
2
0
314,599
3
W
Bacchus
12,281
682
19
1
0
315,181
1
L
Ne Zha
9,902
550
53
3
0
271,829
0
W
Merlin
12,786
710
155
9
0
310,172
5
L
Mulan
10,444
580
61
3
0
333,800
8
L
Kukulkan
10,936
608
94
5
0
333,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role