Player Matchup

Sol
Sol
Cosmic_Kangaroo
Sol
Level 29
God Stats
18W - 18L
1,552 SR
Queue Stats
196W - 211L
1,378 Elo+
Solo
Zeus
Zeus
Haunt Mello
Zeus
Level 27
God Stats
7W - 7L
1,500 SR
Queue Stats
20W - 17L
1,198 Elo+
Solo
Skadi
Skadi
SHADOW_WAR_507
Skadi
Level 18
God Stats
2W - 2L
1,703 SR
Queue Stats
29W - 37L
1,447 Elo+
Solo
Artemis
Artemis
bolasbolitas
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
corym27
Eset
Level 12
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,588 SR
1,405 Elo+

VS

Team Averages
Level 19
1,521 SR
1,390 Elo+
Cerberus
Cerberus
LavaMonstr19
Cerberus
Level 21
God Stats
7W - 4L
1,738 SR
Queue Stats
72W - 124L
1,309 Elo+
Party 1
Ne Zha
Ne Zha
Nashpotatoes945
Ne Zha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 137L
1,399 Elo+
Party 1
Sol
Sol
crazykiller55512
Sol
Level 11
God Stats
1W - 4L
1,134 SR
Queue Stats
3W - 7L
1,286 Elo+
Solo
Merlin
Merlin
hopalot
Merlin
Level 12
God Stats
6W - 8L
1,692 SR
Queue Stats
44W - 63L
1,464 Elo+
Party 1
Bakasura
Bakasura
imaginWagons854
Bakasura
Level 27
God Stats
18W - 19L
1,539 SR
Queue Stats
38W - 51L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 17
14,525
1,210
22,811
19,001
6,736
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
11 / 6 / 12
14,491
1,208
24,322
16,093
8,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 11 / 17
12,057
1,005
10,359
19,457
10,863
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
bolasbolitas
Artemis
18
1 / 17 / 14
11,319
943
3,849
24,017
9,622
Eset
corym27
Eset
18
4 / 5 / 15
12,123
1,010
11,395
12,690
4,838
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LavaMonstr19
Cerberus
20
6 / 8 / 19
13,334
1,111
14,328
22,967
27,679
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 3 / 21
13,196
1,100
7,894
11,615
5,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
1 / 7 / 13
11,685
974
11,144
14,369
5,789
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
hopalot
Merlin
19
7 / 4 / 15
12,909
1,076
14,819
13,957
5,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
20
25 / 5 / 9
17,159
1,430
35,421
19,495
9,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
121
27
Kills
44
44
Deaths
27
75
Assists
77
Player
Kills
Deaths
Assists
KDA
L
8
5
17
3.3
L
11
6
12
2.83
W
Cerberus
LavaMonstr19
Cerberus
6
8
19
1.94
W
5
3
21
5.17
L
3
11
17
1.05
L
Artemis
bolasbolitas
Artemis
1
17
14
0.47
L
Eset
corym27
Eset
4
5
15
2.3
W
1
7
13
1.07
W
Merlin
hopalot
Merlin
7
4
15
3.63
W
Bakasura
25
5
9
5.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,736
Damage
83,606
91,258
Taken
82,403
40,362
Mitigated
53,144
6,859
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,811
7,995
0
4,102
19,001
6,736
0
8,445
9,737
64,084
0
L
24,322
2,282
0
2,320
16,093
8,303
0
7,461
7,678
41,266
0
W
Cerberus
LavaMonstr19
Cerberus
14,328
1,153
0
2,073
22,967
27,679
0
16,244
6,723
30,181
0
W
7,894
1,794
153
770
11,615
5,085
0
9,241
2,374
0
18,577
L
10,359
4,583
0
0
19,457
10,863
0
8,155
10,047
0
21,253
L
Artemis
bolasbolitas
Artemis
3,849
897
0
0
24,017
9,622
0
11,506
11,351
0
7,169
L
Eset
corym27
Eset
11,395
232
0
437
12,690
4,838
0
4,724
7,546
34,110
0
W
11,144
3,100
0
1,646
14,369
5,789
0
10,896
3,473
36,351
0
W
Merlin
hopalot
Merlin
14,819
1,072
0
17
13,957
5,454
0
9,935
4,022
40,591
0
W
Bakasura
35,421
31,244
0
1,698
19,495
9,137
0
12,212
7,283
0
52,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,515
Gold Earned
68,283
194
Minions Killed
255
2
Camps Cleared
8
1,011,424
Distance Traveled
1,035,343
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,525
1,210
99
8
0
226,153
1
L
Zeus
14,491
1,208
37
3
1
222,901
0
W
Cerberus
13,334
1,111
48
4
1
190,651
0
W
Ne Zha
13,196
1,100
22
2
0
223,558
1
L
Skadi
12,057
1,005
15
1
1
177,868
0
L
Artemis
11,319
943
5
0
0
148,754
1
L
Eset
12,123
1,010
38
3
0
235,748
1
W
Sol
11,685
974
69
6
0
160,489
0
W
Merlin
12,909
1,076
68
6
2
211,298
0
W
Bakasura
17,159
1,430
48
4
5
249,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role