Player Matchup

Cerberus
Cerberus
Platinum III
BFaulky
Cerberus
Platinum III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 113L
1,840 MMR
Party 1
Chaac
Chaac
Gold III
BigT2958
Chaac
Gold III
Level 100
God Stats
36W - 28L
1,623 SR
Queue Stats
144W - 139L
1,649 MMR
Party 1
He Bo
He Bo
Gold I
galaxy x rader
He Bo
Gold I
Level 85
God Stats
4W - 2L
1,602 SR
Queue Stats
66W - 73L
1,803 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 104
1,575 SR
1,764 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,660 SR
1,486 MMR
Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold III
Anilx26
Tyr
Gold III
Level 89
God Stats
30W - 26L
1,677 SR
Queue Stats
976W - 815L
1,411 MMR
Party 2
Aphrodite
Aphrodite
Gold I
scare-fox
Aphrodite
Gold I
Level 147
God Stats
88W - 46L
1,804 SR
Queue Stats
751W - 676L
1,548 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BFaulky
Cerberus
16
5 / 2 / 15
16,212
624
19,919
28,801
42,559
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
BigT2958
Chaac
17
6 / 4 / 12
16,560
637
18,206
25,550
23,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
11 / 6 / 7
17,474
672
23,730
13,430
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
PersephoneBacchusOdinKumbhakarnaAchilles

VS

Bans
ZeusAthenaHeimdallrCabrakanYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 12 / 3
15,129
582
12,779
20,064
6,192
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tyr
17
5 / 2 / 6
16,850
648
18,318
30,431
37,125
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
scare-fox
Aphrodite
16
5 / 8 / 3
16,291
627
18,786
24,755
9,524
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
22
Kills
12
12
Deaths
22
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
12
3
0.29
L
Tyr
5
2
6
4
W
Cerberus
BFaulky
Cerberus
5
2
15
6.25
W
Chaac
BigT2958
Chaac
6
4
12
3
W
11
6
7
2.42
L
Aphrodite
scare-fox
Aphrodite
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,855
Damage
49,883
67,781
Taken
75,250
69,494
Mitigated
52,841
23,641
Healing
36,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,779
4,904
0
834
20,064
6,192
1,599
11,820
8,244
0
73,225
L
Tyr
18,318
2,720
0
8,811
30,431
37,125
627
14,423
16,008
0
63,107
W
Cerberus
BFaulky
Cerberus
19,919
903
0
9,379
28,801
42,559
570
9,038
19,763
80,479
0
W
Chaac
BigT2958
Chaac
18,206
2,787
0
12,830
25,550
23,386
805
6,264
19,286
0
56,773
W
23,730
634
0
1,432
13,430
3,549
1,063
3,731
9,699
88,980
0
L
Aphrodite
scare-fox
Aphrodite
18,786
1,285
11,905
14,694
24,755
9,524
444
17,422
7,333
71,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,246
Gold Earned
48,270
331
Minions Killed
268
0
Camps Cleared
0
1,396,686
Distance Traveled
1,414,131
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,129
582
89
3
0
400,136
4
L
Tyr
16,850
648
81
3
0
565,397
5
W
Cerberus
16,212
624
147
6
0
454,688
4
W
Chaac
16,560
637
71
3
0
494,435
9
W
He Bo
17,474
672
113
4
0
447,563
1
L
Aphrodite
16,291
627
98
4
0
448,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role